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More code movin' .. split Vertex/Pixelshadermngr into xxCache and xxManager.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1677 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -907,7 +907,7 @@ void Renderer::SwapBuffers()
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GL_REPORT_ERRORD();
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//clean out old stuff from caches
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PixelShaderMngr::Cleanup();
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PixelShaderCache::Cleanup();
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TextureMngr::Cleanup();
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frameCount++;
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