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Merge pull request #10819 from Dentomologist/fix_shader_compilation_warnings
VideoCommon: Fix D3D shader compilation warnings
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@ -712,8 +712,8 @@ static void WriteXFBEncoder(ShaderCode& code, APIType api_type, const EFBCopyPar
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WriteSampleColor(code, "rgb", "color1", 1, api_type, params);
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// Gamma is only applied to XFB copies.
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code.Write(" color0 = pow(color0, float3(gamma_rcp, gamma_rcp, gamma_rcp));\n"
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" color1 = pow(color1, float3(gamma_rcp, gamma_rcp, gamma_rcp));\n");
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code.Write(" color0 = pow(abs(color0), float3(gamma_rcp, gamma_rcp, gamma_rcp));\n"
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" color1 = pow(abs(color1), float3(gamma_rcp, gamma_rcp, gamma_rcp));\n");
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// Convert to YUV.
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code.Write(" const float3 y_const = float3(0.257, 0.504, 0.098);\n"
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