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Merge pull request #10819 from Dentomologist/fix_shader_compilation_warnings
VideoCommon: Fix D3D shader compilation warnings
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commit
fac66897af
@ -219,7 +219,11 @@ ShaderCode GenerateGeometryShaderCode(APIType api_type, const ShaderHostConfig&
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if (wireframe)
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if (wireframe)
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out.Write("\tVS_OUTPUT first;\n");
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out.Write("\tVS_OUTPUT first;\n");
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out.Write("\tfor (int i = 0; i < {}; ++i) {{\n", vertex_in);
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// Avoid D3D warning about forced unrolling of single-iteration loop
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if (vertex_in > 1)
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out.Write("\tfor (int i = 0; i < {}; ++i) {{\n", vertex_in);
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else
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out.Write("\tint i = 0;\n");
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if (api_type == APIType::OpenGL || api_type == APIType::Vulkan)
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if (api_type == APIType::OpenGL || api_type == APIType::Vulkan)
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{
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{
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@ -310,7 +314,9 @@ ShaderCode GenerateGeometryShaderCode(APIType api_type, const ShaderHostConfig&
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EmitVertex(out, host_config, uid_data, "f", api_type, wireframe, stereo, true);
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EmitVertex(out, host_config, uid_data, "f", api_type, wireframe, stereo, true);
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}
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}
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out.Write("\t}}\n");
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// Only close loop if previous code was in one (See D3D warning above)
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if (vertex_in > 1)
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out.Write("\t}}\n");
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EndPrimitive(out, host_config, uid_data, api_type, wireframe, stereo);
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EndPrimitive(out, host_config, uid_data, api_type, wireframe, stereo);
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@ -712,8 +712,8 @@ static void WriteXFBEncoder(ShaderCode& code, APIType api_type, const EFBCopyPar
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WriteSampleColor(code, "rgb", "color1", 1, api_type, params);
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WriteSampleColor(code, "rgb", "color1", 1, api_type, params);
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// Gamma is only applied to XFB copies.
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// Gamma is only applied to XFB copies.
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code.Write(" color0 = pow(color0, float3(gamma_rcp, gamma_rcp, gamma_rcp));\n"
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code.Write(" color0 = pow(abs(color0), float3(gamma_rcp, gamma_rcp, gamma_rcp));\n"
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" color1 = pow(color1, float3(gamma_rcp, gamma_rcp, gamma_rcp));\n");
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" color1 = pow(abs(color1), float3(gamma_rcp, gamma_rcp, gamma_rcp));\n");
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// Convert to YUV.
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// Convert to YUV.
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code.Write(" const float3 y_const = float3(0.257, 0.504, 0.098);\n"
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code.Write(" const float3 y_const = float3(0.257, 0.504, 0.098);\n"
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@ -278,8 +278,8 @@ ShaderCode GeneratePixelShader(APIType api_type, const UidData* uid_data)
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break;
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break;
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case EFBCopyFormat::XFB:
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case EFBCopyFormat::XFB:
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out.Write(
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out.Write(" ocol0 = float4(pow(abs(texcol.rgb), float3(gamma_rcp, gamma_rcp, gamma_rcp)), "
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" ocol0 = float4(pow(texcol.rgb, float3(gamma_rcp, gamma_rcp, gamma_rcp)), 1.0f);\n");
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"1.0f);\n");
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break;
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break;
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default:
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default:
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@ -827,8 +827,8 @@ ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config,
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out.Write(
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out.Write(
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" uint alpha_compare_op = alpha_scale << 1 | uint(alpha_op);\n"
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" uint alpha_compare_op = alpha_scale << 1 | uint(alpha_op);\n"
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"\n"
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"\n"
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" int alpha_A;\n"
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" int alpha_A = 0;\n"
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" int alpha_B;\n"
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" int alpha_B = 0;\n"
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" if (alpha_bias != 3u || alpha_compare_op > 5u) {{\n"
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" if (alpha_bias != 3u || alpha_compare_op > 5u) {{\n"
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" // Small optimisation here: alpha_A and alpha_B are unused by compare ops 0-5\n"
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" // Small optimisation here: alpha_A and alpha_B are unused by compare ops 0-5\n"
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" alpha_A = selectAlphaInput(s, ss, {0}colors_0, {0}colors_1, alpha_a) & 255;\n"
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" alpha_A = selectAlphaInput(s, ss, {0}colors_0, {0}colors_1, alpha_a) & 255;\n"
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