Inhibit the screensaver while the emulator is running on linux. Fixes issue 3279. Uses the xdg-screensaver method suggested in that issue.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6477 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-11-25 02:26:46 +00:00
parent 7fe6a0b451
commit fae12f43c2
6 changed files with 75 additions and 2 deletions

View File

@ -815,6 +815,11 @@ void CFrame::StartGame(const std::string& filename)
}
else
{
#if defined(HAVE_XDG_SCREENSAVER) && HAVE_XDG_SCREENSAVER
X11Utils::InhibitScreensaver(X11Utils::XDisplayFromHandle(GetHandle()),
X11Utils::XWindowFromHandle(GetHandle()), true);
#endif
DoFullscreen(SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen);
#ifdef _WIN32
@ -915,6 +920,11 @@ void CFrame::DoStop()
BootManager::Stop();
#if defined(HAVE_XDG_SCREENSAVER) && HAVE_XDG_SCREENSAVER
X11Utils::InhibitScreensaver(X11Utils::XDisplayFromHandle(GetHandle()),
X11Utils::XWindowFromHandle(GetHandle()), false);
#endif
// Destroy the renderer frame when not rendering to main
m_RenderParent->Disconnect(wxID_ANY, wxEVT_SIZE,
wxSizeEventHandler(CFrame::OnRenderParentResize),