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Inhibit the screensaver while the emulator is running on linux. Fixes issue 3279. Uses the xdg-screensaver method suggested in that issue.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6477 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -815,6 +815,11 @@ void CFrame::StartGame(const std::string& filename)
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}
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else
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{
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#if defined(HAVE_XDG_SCREENSAVER) && HAVE_XDG_SCREENSAVER
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X11Utils::InhibitScreensaver(X11Utils::XDisplayFromHandle(GetHandle()),
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X11Utils::XWindowFromHandle(GetHandle()), true);
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#endif
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DoFullscreen(SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen);
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#ifdef _WIN32
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@ -915,6 +920,11 @@ void CFrame::DoStop()
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BootManager::Stop();
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#if defined(HAVE_XDG_SCREENSAVER) && HAVE_XDG_SCREENSAVER
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X11Utils::InhibitScreensaver(X11Utils::XDisplayFromHandle(GetHandle()),
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X11Utils::XWindowFromHandle(GetHandle()), false);
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#endif
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// Destroy the renderer frame when not rendering to main
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m_RenderParent->Disconnect(wxID_ANY, wxEVT_SIZE,
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wxSizeEventHandler(CFrame::OnRenderParentResize),
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