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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -30,7 +30,7 @@
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#include "HW/CPU.h"
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#include "PowerPC/JitCommon/JitBase.h"
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#include "PluginManager.h"
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#include "VideoBackendBase.h"
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#include <string>
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@ -88,8 +88,7 @@ void DoState(PointerWrap &p)
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return;
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}
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// Begin with video plugin, so that it gets a chance to clear it's caches and writeback modified things to RAM
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CPluginManager &pm = CPluginManager::GetInstance();
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pm.GetVideo()->DoState(p.GetPPtr(), p.GetMode());
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g_video_backend->DoState(p);
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if (Core::g_CoreStartupParameter.bWii)
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Wiimote::DoState(p.GetPPtr(), p.GetMode());
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