Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2011-01-31 01:28:32 +00:00
parent ae7c64ec13
commit fbaf965995
136 changed files with 1537 additions and 3412 deletions

View File

@ -30,7 +30,7 @@
#include "HW/CPU.h"
#include "PowerPC/JitCommon/JitBase.h"
#include "PluginManager.h"
#include "VideoBackendBase.h"
#include <string>
@ -88,8 +88,7 @@ void DoState(PointerWrap &p)
return;
}
// Begin with video plugin, so that it gets a chance to clear it's caches and writeback modified things to RAM
CPluginManager &pm = CPluginManager::GetInstance();
pm.GetVideo()->DoState(p.GetPPtr(), p.GetMode());
g_video_backend->DoState(p);
if (Core::g_CoreStartupParameter.bWii)
Wiimote::DoState(p.GetPPtr(), p.GetMode());