Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2011-01-31 01:28:32 +00:00
parent ae7c64ec13
commit fbaf965995
136 changed files with 1537 additions and 3412 deletions

View File

@ -22,7 +22,8 @@
#include "Fifo.h"
#include "VertexShaderManager.h"
#include "RenderBase.h"
#include "VideoBackendBase.h"
#include "Core.h"
int OSDChoice = 0 , OSDTime = 0, OSDInternalW = 0, OSDInternalH = 0;
@ -223,7 +224,7 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
return true;
case WM_DESTROY:
Shutdown();
g_video_backend->Shutdown();
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
@ -323,7 +324,7 @@ HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
// 3. Request window sizes which actually make the client area map to a common resolution
HWND Ret;
int x=0, y=0, width=640, height=480;
g_VideoInitialize.pGetWindowSize(x, y, width, height);
Core::Callback_VideoGetWindowSize(x, y, width, height);
// TODO: Don't show if fullscreen
Ret = OpenWindow(hParent, hInstance, width, height, title);