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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -25,6 +25,7 @@
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#include "x64Emitter.h"
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#include "ABI.h"
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#include "PixelEngine.h"
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#include "Host.h"
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#include "LookUpTables.h"
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#include "Statistics.h"
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@ -302,7 +303,7 @@ void VertexLoader::CompileVertexTranslator()
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{
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char temp[256];
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sprintf(temp,"%i %i %i %i", m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
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g_VideoInitialize.pSysMessage("VertexLoader_Normal::GetFunction returned zero!");
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Host_SysMessage("VertexLoader_Normal::GetFunction returned zero!");
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}
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WriteCall(pFunc);
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