Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2011-01-31 01:28:32 +00:00
parent ae7c64ec13
commit fbaf965995
136 changed files with 1537 additions and 3412 deletions

View File

@ -25,6 +25,7 @@
#include "x64Emitter.h"
#include "ABI.h"
#include "PixelEngine.h"
#include "Host.h"
#include "LookUpTables.h"
#include "Statistics.h"
@ -302,7 +303,7 @@ void VertexLoader::CompileVertexTranslator()
{
char temp[256];
sprintf(temp,"%i %i %i %i", m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
g_VideoInitialize.pSysMessage("VertexLoader_Normal::GetFunction returned zero!");
Host_SysMessage("VertexLoader_Normal::GetFunction returned zero!");
}
WriteCall(pFunc);