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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -32,6 +32,8 @@
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#include "VideoCommon.h"
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#include "VertexManagerBase.h"
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#include "RenderBase.h"
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static float GC_ALIGNED16(s_fMaterials[16]);
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float GC_ALIGNED16(g_fProjectionMatrix[16]);
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@ -50,6 +52,26 @@ static float s_fViewRotation[2];
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void UpdateViewport();
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inline void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
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{
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g_renderer->SetVSConstant4f(const_number, f1, f2, f3, f4);
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}
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inline void SetVSConstant4fv(unsigned int const_number, const float *f)
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{
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g_renderer->SetVSConstant4fv(const_number, f);
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}
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inline void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float *f)
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{
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g_renderer->SetMultiVSConstant3fv(const_number, count, f);
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}
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inline void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
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{
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g_renderer->SetMultiVSConstant4fv(const_number, count, f);
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}
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namespace
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{
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// Control Variables
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