Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2011-01-31 01:28:32 +00:00
parent ae7c64ec13
commit fbaf965995
136 changed files with 1537 additions and 3412 deletions

View File

@ -19,6 +19,7 @@
#include "IniFile.h"
#include "DebuggerPanel.h"
#include "FileUtil.h"
#include "../../Core/Src/ConfigManager.h"
#include "VideoConfig.h"
#include "TextureCacheBase.h"
@ -26,8 +27,6 @@
#include "VertexShaderGen.h"
#include "NativeVertexFormat.h"
extern PLUGIN_GLOBALS* globals;
BEGIN_EVENT_TABLE(GFXDebuggerPanel, wxPanel)
EVT_CLOSE(GFXDebuggerPanel::OnClose)
EVT_BUTTON(ID_PAUSE,GFXDebuggerPanel::OnPauseButton)
@ -249,7 +248,7 @@ void GFXDebuggerPanel::OnPauseAtNextFrameButton(wxCommandEvent& event)
void GFXDebuggerPanel::OnDumpButton(wxCommandEvent& event)
{
char dump_path[MAX_PATH];
sprintf(dump_path, "%sDebug/%s/", File::GetUserPath(D_DUMP_IDX), globals->unique_id);
sprintf(dump_path, "%sDebug/%s/", File::GetUserPath(D_DUMP_IDX), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str());
if (!File::CreateFullPath(dump_path))
return;