Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2011-01-31 01:28:32 +00:00
parent ae7c64ec13
commit fbaf965995
136 changed files with 1537 additions and 3412 deletions

View File

@ -27,6 +27,9 @@
#include "NativeVertexFormat.h"
#include "VertexManager.h"
namespace DX9
{
class D3DVertexFormat : public NativeVertexFormat
{
LPDIRECT3DVERTEXDECLARATION9 d3d_decl;
@ -43,16 +46,11 @@ public:
#endif
};
namespace DX9
{
NativeVertexFormat* VertexManager::CreateNativeVertexFormat()
{
return new D3DVertexFormat();
}
}
void DX9::VertexManager::GetElements(NativeVertexFormat* format, D3DVERTEXELEMENT9** elems, int* num)
{
#if defined(_DEBUG) || defined(DEBUGFAST)
@ -191,3 +189,5 @@ void D3DVertexFormat::SetupVertexPointers()
else
ERROR_LOG(VIDEO, "invalid d3d decl");
}
} // namespace DX9