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Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -21,7 +21,6 @@
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#include "VideoConfig.h"
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#include "MathUtil.h"
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#include "Thread.h"
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#include "pluginspecs_video.h"
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#ifdef _WIN32
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#define GLEW_STATIC
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@ -85,7 +84,7 @@ extern GLWindow GLWin;
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// Public OpenGL util
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// Initialization / upkeep
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bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _width, int _height);
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bool OpenGL_Create(int _width, int _height);
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void OpenGL_Shutdown();
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void OpenGL_Update();
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bool OpenGL_MakeCurrent();
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