Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2011-01-31 01:28:32 +00:00
parent ae7c64ec13
commit fbaf965995
136 changed files with 1537 additions and 3412 deletions

View File

@ -21,7 +21,6 @@
#include "VideoConfig.h"
#include "MathUtil.h"
#include "Thread.h"
#include "pluginspecs_video.h"
#ifdef _WIN32
#define GLEW_STATIC
@ -85,7 +84,7 @@ extern GLWindow GLWin;
// Public OpenGL util
// Initialization / upkeep
bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _width, int _height);
bool OpenGL_Create(int _width, int _height);
void OpenGL_Shutdown();
void OpenGL_Update();
bool OpenGL_MakeCurrent();