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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -210,19 +210,17 @@ void VertexShaderCache::SetCurrentShader(GLuint Shader)
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}
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}
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} // namespace OGL
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void SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
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void Renderer::SetVSConstant4f(unsigned int const_number, float f1, float f2, float f3, float f4)
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{
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glProgramEnvParameter4fARB(GL_VERTEX_PROGRAM_ARB, const_number, f1, f2, f3, f4);
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}
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void SetVSConstant4fv(unsigned int const_number, const float *f)
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void Renderer::SetVSConstant4fv(unsigned int const_number, const float *f)
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{
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glProgramEnvParameter4fvARB(GL_VERTEX_PROGRAM_ARB, const_number, f);
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}
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void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
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void Renderer::SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const float *f)
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{
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if(GLEW_EXT_gpu_program_parameters)
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{
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@ -235,7 +233,7 @@ void SetMultiVSConstant4fv(unsigned int const_number, unsigned int count, const
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}
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}
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void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float *f)
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void Renderer::SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const float *f)
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{
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if(GLEW_EXT_gpu_program_parameters)
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{
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@ -262,3 +260,5 @@ void SetMultiVSConstant3fv(unsigned int const_number, unsigned int count, const
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}
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}
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}
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} // namespace OGL
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