Fix references for OGL, SW and D3D.

This commit is contained in:
Matthew Parlane
2013-10-09 23:49:00 +13:00
parent 935ed814ea
commit fbcc41c18e
4 changed files with 15 additions and 12 deletions

View File

@ -177,11 +177,6 @@
<AdditionalDependencies>dxguid.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ProjectReference Include="..\..\Core\VideoCommon\VideoCommon.vcxproj">
<Project>{3e5c4e02-1ba9-4776-bdbe-e3f91ffa34cf}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Src\D3DBase.cpp" />
<ClCompile Include="Src\D3DBlob.cpp" />
@ -237,6 +232,11 @@
<ClInclude Include="Src\VideoBackend.h" />
<ClInclude Include="Src\XFBEncoder.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\VideoCommon\VideoCommon.vcxproj">
<Project>{3e5c4e02-1ba9-4776-bdbe-e3f91ffa34cf}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>