mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
some fixes to my last commit and ....
modify shader generator to produce native sm 4.0 code. eliminate compatibility mode in dx11 so now all shader must work much better. please test. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5691 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -144,4 +144,11 @@ struct TargetRectangle : public MathUtil::Rectangle<int>
|
||||
|
||||
bool IsD3D();
|
||||
|
||||
typedef enum
|
||||
{
|
||||
API_OPENGL,
|
||||
API_D3D9,
|
||||
API_D3D11
|
||||
} API_TYPE;
|
||||
|
||||
#endif // _VIDEOCOMMON_H
|
||||
|
Reference in New Issue
Block a user