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FifoPlayer: Move instance to System.
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@ -1363,7 +1363,7 @@ void MainWindow::ShowFIFOPlayer()
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{
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if (!m_fifo_window)
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{
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m_fifo_window = new FIFOPlayerWindow;
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m_fifo_window = new FIFOPlayerWindow(Core::System::GetInstance().GetFifoPlayer());
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connect(m_fifo_window, &FIFOPlayerWindow::LoadFIFORequested, this,
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[this](const QString& path) { StartGame(path, ScanForSecondDisc::No); });
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}
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