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Merge pull request #8318 from iwubcode/dynamic_input_textures
InputCommon: Dynamic Input Textures
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@ -79,6 +79,7 @@
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#include "VideoCommon/AsyncRequests.h"
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#include "VideoCommon/Fifo.h"
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#include "VideoCommon/HiresTextures.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/VideoBackendBase.h"
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@ -547,6 +548,10 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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return;
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}
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// Inputs loading may have generated custom dynamic textures
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// it's now ok to initialize any custom textures
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HiresTexture::Update();
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AudioCommon::InitSoundStream();
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Common::ScopeGuard audio_guard{&AudioCommon::ShutdownSoundStream};
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