Proper Audio/Video Dumping

This commit is contained in:
Fog
2014-10-04 03:28:01 -04:00
parent 47bf698b70
commit fc4125cdd1
8 changed files with 247 additions and 88 deletions

View File

@ -68,9 +68,12 @@ namespace AudioCommon
{
if (SConfig::GetInstance().m_DumpAudio)
{
std::string audio_file_name = File::GetUserPath(D_DUMPAUDIO_IDX) + "audiodump.wav";
File::CreateFullPath(audio_file_name);
mixer->StartLogAudio(audio_file_name);
std::string audio_file_name_dtk = File::GetUserPath(D_DUMPAUDIO_IDX) + "dtkdump.wav";
std::string audio_file_name_dsp = File::GetUserPath(D_DUMPAUDIO_IDX) + "dspdump.wav";
File::CreateFullPath(audio_file_name_dtk);
File::CreateFullPath(audio_file_name_dsp);
mixer->StartLogDTKAudio(audio_file_name_dtk);
mixer->StartLogDSPAudio(audio_file_name_dsp);
}
return g_sound_stream;
@ -93,8 +96,11 @@ namespace AudioCommon
{
g_sound_stream->Stop();
if (SConfig::GetInstance().m_DumpAudio)
g_sound_stream->GetMixer()->StopLogAudio();
{
g_sound_stream->GetMixer()->StopLogDTKAudio();
g_sound_stream->GetMixer()->StopLogDSPAudio();
//g_sound_stream->StopLogAudio();
}
delete g_sound_stream;
g_sound_stream = nullptr;
}