From fc74ce36c676780faebc1b82e0738d31927772fa Mon Sep 17 00:00:00 2001 From: Shawn Hoffman Date: Sun, 7 Mar 2010 19:13:44 +0000 Subject: [PATCH] stable: mark as "2.0 RC1" git-svn-id: https://dolphin-emu.googlecode.com/svn/branches/stable@5167 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Core/DolphinWX/DolphinWX.vcproj | 6 +++--- Source/Core/DolphinWX/Src/AboutDolphin.cpp | 2 +- Source/Core/DolphinWX/Src/Main.cpp | 2 +- Source/Dolphin.sln | 1 + Source/Plugins/Plugin_VideoDX9/Src/main.cpp | 2 +- Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp | 2 +- Source/Plugins/Plugin_VideoSoftware/Src/GLUtil.cpp | 2 +- 7 files changed, 9 insertions(+), 8 deletions(-) diff --git a/Source/Core/DolphinWX/DolphinWX.vcproj b/Source/Core/DolphinWX/DolphinWX.vcproj index f8b8c85083..72ad005282 100644 --- a/Source/Core/DolphinWX/DolphinWX.vcproj +++ b/Source/Core/DolphinWX/DolphinWX.vcproj @@ -1,7 +1,7 @@ SetBitmap(*DolphinLogo); - std::string Text = std::string("Dolphin SVN revision ") + SVN_REV_STR +"\n" "Copyright (c) 2003-2010+ Dolphin Team\n" + std::string Text = std::string("Dolphin ") + SVN_REV_STR +"\n" "Copyright (c) 2003-2010+ Dolphin Team\n" "Dolphin is a Gamecube/Wii emulator, which was originally written by F|RES and ector.\n" "Today Dolphin is an open source project with many contributors, too many to list.\n" "If interested, just go check out the project page at http://code.google.com/p/dolphin-emu.\n\n" diff --git a/Source/Core/DolphinWX/Src/Main.cpp b/Source/Core/DolphinWX/Src/Main.cpp index a663b9e22a..8d622b617a 100644 --- a/Source/Core/DolphinWX/Src/Main.cpp +++ b/Source/Core/DolphinWX/Src/Main.cpp @@ -418,7 +418,7 @@ bool DolphinApp::OnInit() #ifdef DEBUGFAST const char *title = "Dolphin Debugfast SVN R " SVN_REV_STR; #else - const char *title = "Dolphin SVN R " SVN_REV_STR; + const char *title = "Dolphin " SVN_REV_STR; #endif #endif diff --git a/Source/Dolphin.sln b/Source/Dolphin.sln index d165e7e58c..60493fd8e6 100644 --- a/Source/Dolphin.sln +++ b/Source/Dolphin.sln @@ -59,6 +59,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Dolphin", "Core\DolphinWX\D {823DDC98-42D5-4A38-88CF-9DC06C788AE4} = {823DDC98-42D5-4A38-88CF-9DC06C788AE4} {3D8156A9-64D1-4C8E-ADBE-1B319030E4A4} = {3D8156A9-64D1-4C8E-ADBE-1B319030E4A4} {0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E} = {0E231FB1-F3C9-4724-ACCB-DE8BCB3C089E} + {66A4E7BD-E2E8-4373-9B75-8750EB5AE683} = {66A4E7BD-E2E8-4373-9B75-8750EB5AE683} {E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA} = {E5D1F0C0-AA07-4841-A4EB-4CF4DAA6B0FA} {29C2ABC1-ADA5-42CD-A5FC-96022D52A510} = {29C2ABC1-ADA5-42CD-A5FC-96022D52A510} {4D3CD4C5-412B-4B49-9B1B-A68A2A129C77} = {4D3CD4C5-412B-4B49-9B1B-A68A2A129C77} diff --git a/Source/Plugins/Plugin_VideoDX9/Src/main.cpp b/Source/Plugins/Plugin_VideoDX9/Src/main.cpp index 9ffec68553..487221071e 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/main.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/main.cpp @@ -173,7 +173,7 @@ unsigned int Callback_PeekMessages() void UpdateFPSDisplay(const char *text) { char temp[512]; - sprintf_s(temp, 512, "SVN R%i: DX9: %s", SVN_REV, text); + sprintf_s(temp, 512, "%s: DX9: %s", SVN_REV_STR, text); SetWindowTextA(EmuWindow::GetWnd(), temp); } diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp b/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp index 5bc174f851..522b98adb2 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/GLUtil.cpp @@ -113,7 +113,7 @@ unsigned int Callback_PeekMessages() void UpdateFPSDisplay(const char *text) { char temp[512]; - sprintf(temp, "SVN R%s: GL: %s", SVN_REV_STR, text); + sprintf(temp, "%s: GL: %s", SVN_REV_STR, text); OpenGL_SetWindowText(temp); } diff --git a/Source/Plugins/Plugin_VideoSoftware/Src/GLUtil.cpp b/Source/Plugins/Plugin_VideoSoftware/Src/GLUtil.cpp index 5523d2eba0..f268a5c7a4 100644 --- a/Source/Plugins/Plugin_VideoSoftware/Src/GLUtil.cpp +++ b/Source/Plugins/Plugin_VideoSoftware/Src/GLUtil.cpp @@ -117,7 +117,7 @@ unsigned int Callback_PeekMessages() void UpdateFPSDisplay(const char *text) { char temp[512]; - sprintf(temp, "SVN R%s: SW: %s", SVN_REV_STR, text); + sprintf(temp, "%s: SW: %s", SVN_REV_STR, text); OpenGL_SetWindowText(temp); } // =========================