Merge pull request #8249 from lioncash/rect

VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
This commit is contained in:
Connor McLaughlin
2019-07-19 16:32:30 +10:00
committed by GitHub
26 changed files with 44 additions and 34 deletions

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@ -8,6 +8,7 @@
#include "Common/Logging/Log.h"
#include "VideoBackends/D3D/D3DBase.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/VideoCommon.h"
namespace DX11
{

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@ -2,14 +2,16 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/D3D12/PerfQuery.h"
#include <algorithm>
#include "Common/Assert.h"
#include "Common/Logging/Log.h"
#include "VideoBackends/D3D12/Common.h"
#include "VideoBackends/D3D12/DXContext.h"
#include "VideoBackends/D3D12/PerfQuery.h"
#include "VideoBackends/D3D12/Renderer.h"
#include "VideoCommon/VideoCommon.h"
namespace DX12
{

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@ -10,7 +10,6 @@
#include <vector>
#include "Common/CommonTypes.h"
#include "VideoCommon/VideoCommon.h"
struct IDXGIFactory;

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@ -2,13 +2,15 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/OGL/PerfQuery.h"
#include <memory>
#include "Common/CommonTypes.h"
#include "Common/GL/GLExtensions/GLExtensions.h"
#include "VideoBackends/OGL/PerfQuery.h"
#include "VideoBackends/OGL/Render.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
namespace OGL

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@ -18,6 +18,7 @@
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/ImageWrite.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
namespace DebugUtil

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@ -12,12 +12,12 @@
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Swap.h"
#include "VideoBackends/Software/CopyRegion.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/LookUpTables.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/VideoCommon.h"
namespace EfbInterface
{

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@ -5,8 +5,8 @@
#pragma once
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/VideoCommon.h"
namespace EfbInterface
{

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@ -2,16 +2,18 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/Software/Rasterizer.h"
#include <algorithm>
#include <cstring>
#include "Common/CommonTypes.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
#include "VideoBackends/Software/Rasterizer.h"
#include "VideoBackends/Software/Tev.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"

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@ -5,15 +5,12 @@
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "VideoCommon/VideoCommon.h"
class GLContext;
#include "Common/MathUtil.h"
class AbstractTexture;
class GLContext;
struct WindowSystemInfo;
class SWOGLWindow

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@ -9,7 +9,6 @@
#include "Common/CommonTypes.h"
#include "Common/GL/GLContext.h"
#include "Core/Config/GraphicsSettings.h"
#include "Core/HW/Memmap.h"
#include "VideoBackends/Software/EfbCopy.h"
@ -22,9 +21,8 @@
#include "VideoCommon/AbstractTexture.h"
#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/NativeVertexFormat.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoBackendBase.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/VideoCommon.h"
namespace SW
{

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@ -2,6 +2,8 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/Software/Tev.h"
#include <algorithm>
#include <cmath>
@ -9,13 +11,13 @@
#include "Common/CommonTypes.h"
#include "VideoBackends/Software/DebugUtil.h"
#include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/Tev.h"
#include "VideoBackends/Software/TextureSampler.h"
#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"

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@ -5,8 +5,8 @@
#pragma once
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "VideoCommon/TextureCacheBase.h"
#include "VideoCommon/VideoCommon.h"
namespace TextureEncoder
{

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@ -19,8 +19,6 @@
#include "Common/Flag.h"
#include "Common/Semaphore.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoBackends/Vulkan/Constants.h"
namespace Vulkan

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@ -16,6 +16,7 @@
#include "VideoBackends/Vulkan/Renderer.h"
#include "VideoBackends/Vulkan/StateTracker.h"
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/VideoCommon.h"
namespace Vulkan
{

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@ -14,6 +14,7 @@
#include "VideoBackends/Vulkan/VulkanContext.h"
#include "VideoCommon/DriverDetails.h"
#include "VideoCommon/VideoCommon.h"
namespace Vulkan
{