TextureDecoder: Add an enum for the TLUT formats

Quick code cleanup. The enum names and values come from libogc.
This commit is contained in:
Jasper St. Pierre
2014-08-10 15:04:29 -04:00
parent 32da01edec
commit fcd4ecc942
6 changed files with 50 additions and 41 deletions

View File

@ -490,7 +490,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
{
if (!(texformat == GX_TF_RGBA8 && from_tmem))
{
pcfmt = TexDecoder_Decode(temp, src_data, expandedWidth, expandedHeight, texformat, tlutaddr, tlutfmt);
pcfmt = TexDecoder_Decode(temp, src_data, expandedWidth, expandedHeight, texformat, tlutaddr, (TlutFormat) tlutfmt);
}
else
{
@ -566,7 +566,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
const u8*& mip_src_data = from_tmem
? ((level % 2) ? ptr_odd : ptr_even)
: src_data;
TexDecoder_Decode(temp, mip_src_data, expanded_mip_width, expanded_mip_height, texformat, tlutaddr, tlutfmt);
TexDecoder_Decode(temp, mip_src_data, expanded_mip_width, expanded_mip_height, texformat, tlutaddr, (TlutFormat) tlutfmt);
mip_src_data += TexDecoder_GetTextureSizeInBytes(expanded_mip_width, expanded_mip_height, texformat);
entry->Load(mip_width, mip_height, expanded_mip_width, level);