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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Wiimote:
1. Fixed the dual mode. You should now be able to change between the real and emulated Wiimote at any time, even when the Nunchuck is connected. It also supports third party Wireless Nunchucks that never sends any calibration values. The Nunchuck status should be automatically updated. The Nunchuck stick may get stuck, but that should fix itself if you disconnect and reconnect again. The only important problems seems to be that the real Wiimote fails to answer sometimes so that the Core functions disconnect it. 2. Began looking at how to reconnect the Wiimote after an unwanted HCI disconnect command git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2129 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -71,14 +71,20 @@ struct SRecordingAll
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extern bool g_RealWiiMotePresent;
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extern bool g_RealWiiMoteInitialized;
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extern bool g_EmulatedWiiMoteInitialized;
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extern bool g_WiimoteUnexpectedDisconnect;
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#ifdef _WIN32
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extern HWND g_ParentHWND;
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#endif
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// Settings
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extern accel_cal g_accel;
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extern nu_cal g_nu;
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// Debugging
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extern bool g_DebugAccelerometer;
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extern bool g_DebugData;
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extern bool g_DebugComm;
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extern bool g_DebugCustom;
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// Update speed
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extern int g_UpdateCounter;
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