some scons fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1425 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2008-12-07 17:09:40 +00:00
parent 3f4d2633dd
commit fcfb8ffdd5
7 changed files with 26 additions and 23 deletions

View File

@ -48,7 +48,7 @@
#include "TextureConverter.h"
#include "VideoState.h"
#if HAVE_WX || defined __WXMSW__
#if defined(HAVE_WX) && HAVE_WX
#include "Debugger/Debugger.h" // for the CDebugger class
#endif
SVideoInitialize g_VideoInitialize;
@ -60,7 +60,7 @@ SVideoInitialize g_VideoInitialize;
for the purpose of the game. At that point there is no need to use the same dll instance
as the one that is rendering the game. However, that could be done. */
#if HAVE_WX || defined __WXMSW__
#if defined(HAVE_WX) && HAVE_WX
CDebugger* m_frame;
void DllDebugger(HWND _hParent, bool Show)
{