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Updated Unofficial and Encore settings to use rc_client
These settings now only are applied at game start and their tooltips have been updated to reflect this.
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@ -46,7 +46,6 @@ void AchievementManager::Init()
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INFO_LOG_FMT(ACHIEVEMENTS, "{}", message);
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});
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rc_client_set_hardcore_enabled(m_client, Config::Get(Config::RA_HARDCORE_ENABLED));
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rc_client_set_unofficial_enabled(m_client, 1);
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m_queue.Reset("AchievementManagerQueue", [](const std::function<void()>& func) { func(); });
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m_image_queue.Reset("AchievementManagerImageQueue",
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[](const std::function<void()>& func) { func(); });
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@ -110,6 +109,8 @@ void AchievementManager::LoadGame(const std::string& file_path, const DiscIO::Vo
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"Attempted to load game achievements without achievement client initialized.");
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return;
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}
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rc_client_set_unofficial_enabled(m_client, Config::Get(Config::RA_UNOFFICIAL_ENABLED));
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rc_client_set_encore_mode_enabled(m_client, Config::Get(Config::RA_ENCORE_ENABLED));
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if (volume)
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{
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std::lock_guard lg{m_lock};
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