InputCommon: Introducing the "Dynamic Input Texture". Configuration links an emulated input action to an image based on what host key is defined for that emulated input. Specific regions are called out in configuration that mark where to replace an input button with a host key image.

This commit is contained in:
iwubcode
2019-08-17 14:40:58 -05:00
parent 8a1539f948
commit fd3af4c5d3
24 changed files with 1114 additions and 9 deletions

View File

@ -112,6 +112,12 @@ void EmulatedController::SetDefaultDevice(ciface::Core::DeviceQualifier devq)
}
}
void EmulatedController::SetDynamicInputTextureManager(
InputCommon::DynamicInputTextureManager* dynamic_input_tex_config_manager)
{
m_dynamic_input_tex_config_manager = dynamic_input_tex_config_manager;
}
void EmulatedController::LoadConfig(IniFile::Section* sec, const std::string& base)
{
std::string defdev = GetDefaultDevice().ToString();
@ -123,6 +129,11 @@ void EmulatedController::LoadConfig(IniFile::Section* sec, const std::string& ba
for (auto& cg : groups)
cg->LoadConfig(sec, defdev, base);
if (base.empty())
{
GenerateTextures(sec);
}
}
void EmulatedController::SaveConfig(IniFile::Section* sec, const std::string& base)
@ -133,6 +144,11 @@ void EmulatedController::SaveConfig(IniFile::Section* sec, const std::string& ba
for (auto& ctrlGroup : groups)
ctrlGroup->SaveConfig(sec, defdev, base);
if (base.empty())
{
GenerateTextures(sec);
}
}
void EmulatedController::LoadDefaults(const ControllerInterface& ciface)
@ -147,4 +163,12 @@ void EmulatedController::LoadDefaults(const ControllerInterface& ciface)
SetDefaultDevice(default_device_string);
}
}
void EmulatedController::GenerateTextures(IniFile::Section* sec)
{
if (m_dynamic_input_tex_config_manager)
{
m_dynamic_input_tex_config_manager->GenerateTextures(sec, GetName());
}
}
} // namespace ControllerEmu

View File

@ -17,6 +17,7 @@
#include "Common/MathUtil.h"
#include "InputCommon/ControlReference/ExpressionParser.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/DynamicInputTextureManager.h"
class ControllerInterface;
@ -182,6 +183,7 @@ public:
const ciface::Core::DeviceQualifier& GetDefaultDevice() const;
void SetDefaultDevice(const std::string& device);
void SetDefaultDevice(ciface::Core::DeviceQualifier devq);
void SetDynamicInputTextureManager(InputCommon::DynamicInputTextureManager*);
void UpdateReferences(const ControllerInterface& devi);
void UpdateSingleControlReference(const ControllerInterface& devi, ControlReference* ref);
@ -224,6 +226,8 @@ protected:
void UpdateReferences(ciface::ExpressionParser::ControlEnvironment& env);
private:
void GenerateTextures(IniFile::Section* sec);
InputCommon::DynamicInputTextureManager* m_dynamic_input_tex_config_manager = nullptr;
ciface::Core::DeviceQualifier m_default_device;
bool m_default_device_is_connected{false};
};