Get rid of GetUsbPointer for emulated Bluetooth

It held a raw pointer to a IOS::HLE::Device::BluetoothEmu that is not
guaranteed to exist (and of course, nothing checked that it wasn't
nullptr), but what is more, it's totally unnecessary because we have
IOS::HLE::GetDeviceByName().

Since we cannot always inform the host that Wii remotes are
disconnected from ES, that is now done in BluetoothEmu's destructor.
This commit is contained in:
Léo Lam
2017-01-28 22:57:43 +01:00
parent 5fd5eeb82a
commit fd49a1b2d5
8 changed files with 43 additions and 51 deletions

View File

@ -1245,7 +1245,10 @@ void CFrame::ConnectWiimote(int wm_idx, bool connect)
!SConfig::GetInstance().m_bt_passthrough_enabled)
{
bool was_unpaused = Core::PauseAndLock(true);
IOS::HLE::GetUsbPointer()->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
IOS::HLE::GetDeviceByName("/dev/usb/oh1/57e/305"));
if (bt)
bt->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
const char* message = connect ? "Wii Remote %i connected" : "Wii Remote %i disconnected";
Core::DisplayMessage(StringFromFormat(message, wm_idx + 1), 3000);
Host_UpdateMainFrame();
@ -1258,10 +1261,11 @@ void CFrame::OnConnectWiimote(wxCommandEvent& event)
if (SConfig::GetInstance().m_bt_passthrough_enabled)
return;
bool was_unpaused = Core::PauseAndLock(true);
ConnectWiimote(event.GetId() - IDM_CONNECT_WIIMOTE1,
!IOS::HLE::GetUsbPointer()
->AccessWiiMote((event.GetId() - IDM_CONNECT_WIIMOTE1) | 0x100)
->IsConnected());
const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
IOS::HLE::GetDeviceByName("/dev/usb/oh1/57e/305"));
const bool is_connected =
bt && bt->AccessWiiMote((event.GetId() - IDM_CONNECT_WIIMOTE1) | 0x100)->IsConnected();
ConnectWiimote(event.GetId() - IDM_CONNECT_WIIMOTE1, !is_connected);
Core::PauseAndLock(false, was_unpaused);
}
@ -1416,8 +1420,9 @@ void CFrame::UpdateGUI()
// Tools
GetMenuBar()->FindItem(IDM_CHEATS)->Enable(SConfig::GetInstance().bEnableCheats);
bool ShouldEnableWiimotes =
Running && SConfig::GetInstance().bWii && !SConfig::GetInstance().m_bt_passthrough_enabled;
const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
IOS::HLE::GetDeviceByName("/dev/usb/oh1/57e/305"));
bool ShouldEnableWiimotes = Running && bt && !SConfig::GetInstance().m_bt_passthrough_enabled;
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->Enable(ShouldEnableWiimotes);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE2)->Enable(ShouldEnableWiimotes);
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->Enable(ShouldEnableWiimotes);
@ -1426,21 +1431,13 @@ void CFrame::UpdateGUI()
if (ShouldEnableWiimotes)
{
bool was_unpaused = Core::PauseAndLock(true);
GetMenuBar()
->FindItem(IDM_CONNECT_WIIMOTE1)
->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0100)->IsConnected());
GetMenuBar()
->FindItem(IDM_CONNECT_WIIMOTE2)
->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0101)->IsConnected());
GetMenuBar()
->FindItem(IDM_CONNECT_WIIMOTE3)
->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0102)->IsConnected());
GetMenuBar()
->FindItem(IDM_CONNECT_WIIMOTE4)
->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0103)->IsConnected());
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->Check(bt->AccessWiiMote(0x0100)->IsConnected());
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE2)->Check(bt->AccessWiiMote(0x0101)->IsConnected());
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->Check(bt->AccessWiiMote(0x0102)->IsConnected());
GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE4)->Check(bt->AccessWiiMote(0x0103)->IsConnected());
GetMenuBar()
->FindItem(IDM_CONNECT_BALANCEBOARD)
->Check(IOS::HLE::GetUsbPointer()->AccessWiiMote(0x0104)->IsConnected());
->Check(bt->AccessWiiMote(0x0104)->IsConnected());
Core::PauseAndLock(false, was_unpaused);
}