minor cleanup - don't leak so many fragment shaders :p also fix address range for the Generate Symbol Map feature

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3379 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-06-08 18:34:24 +00:00
parent e384c91313
commit fd5a4ee71a
4 changed files with 29 additions and 10 deletions

View File

@ -160,7 +160,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
break;
case IDM_SCANFUNCTIONS:
{
PPCAnalyst::FindFunctions(0x81300000, 0x81800000, &g_symbolDB);
PPCAnalyst::FindFunctions(0x80000000, 0x80400000, &g_symbolDB);
SignatureDB db;
if (db.Load((File::GetSysDirectory() + TOTALDB).c_str()))
db.Apply(&g_symbolDB);