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Roll back r3833 for render targets but keep it for static textures. Most mirroring issues are OK and we shouldn't see any slowdown.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3844 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -46,10 +46,12 @@ public:
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static void SetTevKSelChanged(int id);
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static void SetZTextureTypeChanged();
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static void SetIndTexScaleChanged(u8 stagemask);
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static void SetTexturesUsed(u32 nonpow2tex);
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static void SetTexCoordChanged(u8 texmapid);
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static void SetFogColorChanged();
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static void SetFogParamChanged();
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static void SetColorMatrix(const float* pmatrix, const float* pfConstAdd);
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static u32 GetTextureMask();
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};
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