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Better TV emulation. Seems to fix problem in 50 Hz PAL games where frames go backwards.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3811 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -117,14 +117,23 @@ EXPORT void CALL Video_SendFifoData(u8* _uData, u32 len);
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// __________________________________________________________________________________________________
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// Function: Video_BeginField
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// Purpose: When a vertical blank occurs in the VI emulator, this function tells the video plugin
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// what the parameters of the upcoming field are. The video plugin should make sure the
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// previous field is on the player's display before returning.
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// input: vi parameters of the next field
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// Purpose: When a field begins in the VI emulator, this function tells the video plugin what the
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// parameters of the upcoming field are. The video plugin should make sure the previous
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// field is on the player's display before returning.
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// input: vi parameters of the upcoming field
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// output: none
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//
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EXPORT void CALL Video_BeginField(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight);
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// __________________________________________________________________________________________________
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// Function: Video_EndField
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// Purpose: When a field ends in the VI emulator, this function notifies the video plugin. The video
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// has permission to swap the field to the player's display.
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// input: none
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// output: none
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//
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EXPORT void CALL Video_EndField();
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// __________________________________________________________________________________________________
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// Function: Video_AccessEFB
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// input: type of access (r/w, z/color, ...), x coord, y coord
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