Killed the log window we should add the log level controls somewhere

else.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4126 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-08-31 22:18:44 +00:00
parent d149ac2be1
commit fdf94d7d2b
9 changed files with 16 additions and 620 deletions

View File

@ -28,7 +28,6 @@
#include "CDUtils.h"
#include "CodeWindow.h"
#include "LogWindow.h"
// A shortcut to access the bitmaps
#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
@ -40,15 +39,13 @@ inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
// Class declarations
class CGameListCtrl;
class CLogWindow;
class CFrame : public wxFrame
{
public:
CFrame(bool showLogWindow,
wxFrame* parent,
wxWindowID id = wxID_ANY,
CFrame(wxFrame* parent,
wxWindowID id = wxID_ANY,
const wxString& title = wxT("Dolphin"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
@ -74,7 +71,6 @@ class CFrame : public wxFrame
void DoStop();
bool bRenderToMain;
void UpdateGUI();
void ToggleLogWindow(bool, int i = -1);
void ToggleConsole(bool, int i = -1);
void PostEvent(wxCommandEvent& event);
void PostMenuEvent(wxMenuEvent& event);
@ -159,8 +155,6 @@ class CFrame : public wxFrame
CGameListCtrl* m_GameListCtrl;
wxPanel* m_Panel;
wxToolBarToolBase* m_ToolPlay;
bool m_bLogWindow;
CLogWindow* m_LogWindow;
char **drives;
@ -258,7 +252,6 @@ class CFrame : public wxFrame
void OnToggleToolbar(wxCommandEvent& event);
void DoToggleToolbar(bool);
void OnToggleStatusbar(wxCommandEvent& event);
void OnToggleLogWindow(wxCommandEvent& event);
void OnToggleConsole(wxCommandEvent& event);
void OnKeyDown(wxKeyEvent& event);
void OnKeyUp(wxKeyEvent& event);