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https://github.com/dolphin-emu/dolphin.git
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Killed the log window we should add the log level controls somewhere
else. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4126 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -28,7 +28,6 @@
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#include "CDUtils.h"
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#include "CodeWindow.h"
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#include "LogWindow.h"
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// A shortcut to access the bitmaps
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#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
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@ -40,15 +39,13 @@ inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
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// Class declarations
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class CGameListCtrl;
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class CLogWindow;
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class CFrame : public wxFrame
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{
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public:
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CFrame(bool showLogWindow,
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wxFrame* parent,
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wxWindowID id = wxID_ANY,
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CFrame(wxFrame* parent,
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wxWindowID id = wxID_ANY,
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const wxString& title = wxT("Dolphin"),
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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@ -74,7 +71,6 @@ class CFrame : public wxFrame
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void DoStop();
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bool bRenderToMain;
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void UpdateGUI();
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void ToggleLogWindow(bool, int i = -1);
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void ToggleConsole(bool, int i = -1);
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void PostEvent(wxCommandEvent& event);
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void PostMenuEvent(wxMenuEvent& event);
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@ -159,8 +155,6 @@ class CFrame : public wxFrame
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CGameListCtrl* m_GameListCtrl;
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wxPanel* m_Panel;
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wxToolBarToolBase* m_ToolPlay;
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bool m_bLogWindow;
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CLogWindow* m_LogWindow;
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char **drives;
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@ -258,7 +252,6 @@ class CFrame : public wxFrame
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void OnToggleToolbar(wxCommandEvent& event);
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void DoToggleToolbar(bool);
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void OnToggleStatusbar(wxCommandEvent& event);
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void OnToggleLogWindow(wxCommandEvent& event);
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void OnToggleConsole(wxCommandEvent& event);
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void OnKeyDown(wxKeyEvent& event);
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void OnKeyUp(wxKeyEvent& event);
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