Move the message display thing out of Render.cpp

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2335 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-02-21 12:53:10 +00:00
parent 731dec6889
commit fe0be64bd3
9 changed files with 392 additions and 333 deletions

View File

@ -96,12 +96,6 @@ public:
// initialize opengl standard values (like viewport)
static bool InitializeGL();
static void AddMessage(const char* str, u32 ms);
static void ProcessMessages(); // draw the current messages on the screen
static void RenderText(const char* pstr, int left, int top, u32 color);
static int GetTargetWidth();
static int GetTargetHeight();
static void SetCgErrorOutput(bool bOutput);
static void ResetGLState();
@ -109,9 +103,6 @@ public:
static bool IsUsingATIDrawBuffers();
static bool HaveStencilBuffer();
static void SetZBufferRender(); // sets rendering of the zbuffer using MRTs
static GLuint GetZBufferTarget();
static void SetColorMask();
static void SetBlendMode(bool forceUpdate);
static bool SetScissorRect();
@ -119,19 +110,27 @@ public:
static void SetRenderMode(RenderMode mode);
static RenderMode GetRenderMode();
// Render target management
static int GetTargetWidth();
static int GetTargetHeight();
static void SetFramebuffer(GLuint fb);
static void SetZBufferRender(); // sets rendering of the zbuffer using MRTs
static void SetRenderTarget(GLuint targ); // if targ is 0, sets to original render target
static void SetDepthTarget(GLuint targ);
static void SetFramebuffer(GLuint fb);
static GLuint GetRenderTarget();
static GLuint GetZBufferTarget();
// Random utilities
static void RenderText(const char* pstr, int left, int top, u32 color);
static bool SaveRenderTarget(const char* filename, int jpeg);
// Finish up the current frame, print some stats
static void Swap(const TRectangle& rc);
static void SwapBuffers();
static bool SaveRenderTarget(const char* filename, int jpeg);
};
#endif