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Small changes to DSP HLE. Still no sound in Wii AX. Blocks are turned on but something is wrong, it seems like cur_addr was not moving (in Top Spin 3), if I understand the log correctly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1111 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -23,7 +23,7 @@
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enum
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{
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NUMBER_OF_PBS = 64
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NUMBER_OF_PBS = 128
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};
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class CUCode_AX : public IUCode
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@ -37,7 +37,9 @@ public:
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void Update();
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// Logging
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void Logging(short* _pBuffer, int _iSize, int a);
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//template<class ParamBlockType>
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//void Logging(short* _pBuffer, int _iSize, int a, bool Wii, ParamBlockType &PBs, int numberOfPBs);
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void Logging(short* _pBuffer, int _iSize, int a, bool Wii);
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void SaveLog_(bool Wii, const char* _fmt, ...);
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void SaveMail(bool Wii, u32 _uMail);
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void SaveLogFile(std::string f, int resizeTo, bool type, bool Wii);
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