mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Core: Implement Wii NAND path redirects for Riivolution savegame patches.
This commit is contained in:
@ -73,6 +73,8 @@
|
||||
#include "Core/MemoryWatcher.h"
|
||||
#endif
|
||||
|
||||
#include "DiscIO/RiivolutionPatcher.h"
|
||||
|
||||
#include "InputCommon/ControlReference/ControlReference.h"
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
#include "InputCommon/GCAdapter.h"
|
||||
@ -603,6 +605,10 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
|
||||
else
|
||||
cpuThreadFunc = CpuThread;
|
||||
|
||||
std::optional<DiscIO::Riivolution::SavegameRedirect> savegame_redirect = std::nullopt;
|
||||
if (SConfig::GetInstance().bWii)
|
||||
savegame_redirect = DiscIO::Riivolution::ExtractSavegameRedirect(boot->riivolution_patches);
|
||||
|
||||
if (!CBoot::BootUp(std::move(boot)))
|
||||
return;
|
||||
|
||||
@ -611,7 +617,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
|
||||
// with the correct title context since save copying requires title directories to exist.
|
||||
Common::ScopeGuard wiifs_guard{&Core::CleanUpWiiFileSystemContents};
|
||||
if (SConfig::GetInstance().bWii)
|
||||
Core::InitializeWiiFileSystemContents();
|
||||
Core::InitializeWiiFileSystemContents(savegame_redirect);
|
||||
else
|
||||
wiifs_guard.Dismiss();
|
||||
|
||||
|
Reference in New Issue
Block a user