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Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1689 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -33,9 +33,6 @@ static u8 *s_pBaseBufferPointer = NULL;
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static std::vector< std::pair<u32, u32> > s_vStoredPrimitives; // every element, mode and count to be passed to glDrawArrays
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static u32 s_prevcomponents; // previous state set
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u8* s_pCurBufferPointer = NULL;
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static const GLenum c_primitiveType[8] =
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{
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GL_QUADS,
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