Move parts of VertexManager.h to VideoCommon. Opens for moving the VertexLoader to VideoCommon.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1689 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-12-26 12:56:56 +00:00
parent 2ec3cd6694
commit fe3cd168f0
7 changed files with 74 additions and 15 deletions

View File

@ -33,9 +33,6 @@ static u8 *s_pBaseBufferPointer = NULL;
static std::vector< std::pair<u32, u32> > s_vStoredPrimitives; // every element, mode and count to be passed to glDrawArrays
static u32 s_prevcomponents; // previous state set
u8* s_pCurBufferPointer = NULL;
static const GLenum c_primitiveType[8] =
{
GL_QUADS,