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Android: add IR pointer modes to InputOverlayPointer
* Disabled: disables the overlay pointer * Follow: default behaviour, IR pointer follows touch position * Drag: IR pointer moves relative to the initial touch event position
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@ -38,9 +38,10 @@ bool IsSettingSaveable(const Config::Location& config_location)
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// TODO: Kill the current Android controller mappings system
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if (config_location.section == "Android")
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{
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static constexpr std::array<const char*, 8> android_setting_saveable = {
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static constexpr std::array<const char*, 9> android_setting_saveable = {
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"ControlScale", "ControlOpacity", "EmulationOrientation", "JoystickRelCenter",
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"LastPlatformTab", "MotionControls", "PhoneRumble", "ShowInputOverlay"};
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"LastPlatformTab", "MotionControls", "PhoneRumble", "ShowInputOverlay",
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"IRMode"};
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return std::any_of(
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android_setting_saveable.cbegin(), android_setting_saveable.cend(),
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