Linux global build. At least the basic footwork is done here.

Basic usage:  "sudo scons install=global install"
Hopefully this doesn't break builds on Macs.  I have tested this on linux and windows.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-02-02 21:56:29 +00:00
parent a090876bbd
commit feba09f7a3
79 changed files with 652 additions and 403 deletions

View File

@ -84,7 +84,7 @@ extern "C" // Bitmaps
void CCodeWindow::Load()
{
IniFile ini;
ini.Load(DEBUGGER_CONFIG_FILE);
ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
// The font to override DebuggerFont with
std::string fontDesc;
@ -133,7 +133,7 @@ void CCodeWindow::Load()
void CCodeWindow::Save()
{
IniFile ini;
ini.Load(DEBUGGER_CONFIG_FILE);
ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
ini.Set("ShowOnStart", "DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
@ -172,7 +172,7 @@ void CCodeWindow::Save()
ini.Set("Float", "Sound", !!FindWindowById(IDM_SOUNDWINDOW_PARENT));
ini.Set("Float", "Video", !!FindWindowById(IDM_VIDEOWINDOW_PARENT));
ini.Save(DEBUGGER_CONFIG_FILE);
ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
}