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https://github.com/dolphin-emu/dolphin.git
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Linux global build. At least the basic footwork is done here.
Basic usage: "sudo scons install=global install" Hopefully this doesn't break builds on Macs. I have tested this on linux and windows. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -84,7 +84,7 @@ extern "C" // Bitmaps
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void CCodeWindow::Load()
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{
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IniFile ini;
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ini.Load(DEBUGGER_CONFIG_FILE);
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ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
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// The font to override DebuggerFont with
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std::string fontDesc;
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@ -133,7 +133,7 @@ void CCodeWindow::Load()
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void CCodeWindow::Save()
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{
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IniFile ini;
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ini.Load(DEBUGGER_CONFIG_FILE);
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ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
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ini.Set("ShowOnStart", "DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
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@ -172,7 +172,7 @@ void CCodeWindow::Save()
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ini.Set("Float", "Sound", !!FindWindowById(IDM_SOUNDWINDOW_PARENT));
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ini.Set("Float", "Video", !!FindWindowById(IDM_VIDEOWINDOW_PARENT));
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ini.Save(DEBUGGER_CONFIG_FILE);
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ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
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}
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