Linux global build. At least the basic footwork is done here.

Basic usage:  "sudo scons install=global install"
Hopefully this doesn't break builds on Macs.  I have tested this on linux and windows.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-02-02 21:56:29 +00:00
parent a090876bbd
commit feba09f7a3
79 changed files with 652 additions and 403 deletions

View File

@ -40,8 +40,8 @@ CBannerLoaderWii::CBannerLoaderWii(DiscIO::IVolume *pVolume)
TitleID = Common::swap64(TitleID);
sprintf(Filename, FULL_WII_USER_DIR "title/%08x/%08x/data/banner.bin",
(u32)(TitleID>>32), (u32)TitleID);
sprintf(Filename, "%stitle/%08x/%08x/data/banner.bin",
File::GetUserPath(D_WIIUSER_IDX), (u32)(TitleID>>32), (u32)TitleID);
if (!File::Exists(Filename))
{
@ -52,14 +52,14 @@ CBannerLoaderWii::CBannerLoaderWii(DiscIO::IVolume *pVolume)
char bnrFilename[260], titleFolder[260];
// Creating title folder
sprintf(titleFolder, FULL_WII_USER_DIR "title/%08x/%08x/data/",
(u32)(TitleID>>32), (u32)TitleID);
sprintf(titleFolder, "%stitle/%08x/%08x/data/",
File::GetUserPath(D_WIIUSER_IDX), (u32)(TitleID>>32), (u32)TitleID);
if(!File::Exists(titleFolder))
File::CreateFullPath(titleFolder);
// Extracting banner.bin from opening.bnr
sprintf(bnrFilename, FULL_WII_USER_DIR "title/%08x/%08x/data/opening.bnr",
(u32)(TitleID>>32), (u32)TitleID);
sprintf(bnrFilename, "%stitle/%08x/%08x/data/opening.bnr",
File::GetUserPath(D_WIIUSER_IDX), (u32)(TitleID>>32), (u32)TitleID);
if(!_rFileSystem.ExportFile("opening.bnr", bnrFilename)) {
m_IsValid = false;