mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Linux global build. At least the basic footwork is done here.
Basic usage: "sudo scons install=global install" Hopefully this doesn't break builds on Macs. I have tested this on linux and windows. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -116,7 +116,7 @@ bool BootCore(const std::string& _rFilename)
|
||||
// Load game specific settings
|
||||
IniFile game_ini;
|
||||
std::string unique_id = StartUp.GetUniqueID();
|
||||
StartUp.m_strGameIni = FULL_GAMECONFIG_DIR + unique_id + ".ini";
|
||||
StartUp.m_strGameIni = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + unique_id + ".ini";
|
||||
if (unique_id.size() == 6 && game_ini.Load(StartUp.m_strGameIni.c_str()))
|
||||
{
|
||||
// General settings
|
||||
|
Reference in New Issue
Block a user