Timer: protect usages of ms timers from rollover

This commit is contained in:
Shawn Hoffman
2022-07-18 11:48:20 -07:00
parent 0fe99e9bc8
commit fec61f89a3
4 changed files with 16 additions and 31 deletions

View File

@ -159,7 +159,8 @@ void HiresTexture::Prefetch()
const size_t max_mem =
(sys_mem / 2 < recommended_min_mem) ? (sys_mem / 2) : (sys_mem - recommended_min_mem);
const u64 start_time = Common::Timer::NowMs();
Common::Timer timer;
timer.Start();
for (const auto& entry : s_textureMap)
{
const std::string& base_filename = entry.first;
@ -207,9 +208,8 @@ void HiresTexture::Prefetch()
}
}
const u64 stop_time = Common::Timer::NowMs();
OSD::AddMessage(fmt::format("Custom Textures loaded, {:.1f} MB in {:.1f}s",
size_sum / (1024.0 * 1024.0), (stop_time - start_time) / 1000.0),
size_sum / (1024.0 * 1024.0), timer.ElapsedMs() / 1000.0),
10000);
}