mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Wiimote: Added optional status icons for the Wiimote speaker and leds. And a few other small changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1455 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -21,6 +21,7 @@
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#include <wx/listctrl.h>
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#include <wx/thread.h>
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#include <wx/mstream.h>
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#include <wx/tipwin.h>
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// ugly that this lib included code from the main
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#include "../../DolphinWX/Src/Globals.h"
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@ -83,6 +84,12 @@ BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
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EVT_LISTBOX(IDM_CALLERSLIST, CCodeWindow::OnCallersListChange)
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EVT_LISTBOX(IDM_CALLSLIST, CCodeWindow::OnCallsListChange)
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EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
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EVT_MENU_HIGHLIGHT_ALL( CCodeWindow::OnStatusBar)
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/* Do this to to avoid that the ToolTips get stuck when only the wxMenu is changed
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and not any wxMenuItem that is required by EVT_MENU_HIGHLIGHT_ALL */
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EVT_UPDATE_UI(wxID_ANY, CCodeWindow::OnStatusBar_)
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EVT_MENU(IDM_LOGWINDOW, CCodeWindow::OnToggleLogWindow)
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EVT_MENU(IDM_REGISTERWINDOW, CCodeWindow::OnToggleRegisterWindow)
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EVT_MENU(IDM_BREAKPOINTWINDOW, CCodeWindow::OnToggleBreakPointWindow)
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@ -129,7 +136,7 @@ BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
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EVT_MENU(IDM_SETPC, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_GOTOPC, CCodeWindow::OnCodeStep)
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EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
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EVT_COMMAND(IDM_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange)
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END_EVENT_TABLE()
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@ -340,22 +347,37 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
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// =======================================================================================
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// Windowses
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// ---------------
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wxMenuBar* pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
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pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
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{
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wxMenu* pCoreMenu = new wxMenu;
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wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core"), wxEmptyString, wxITEM_CHECK);
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wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
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, wxString::FromAscii("This is nessesary to get break points"
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" and stepping to work as explained in the Developer Documentation. But it can be very"
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" slow, perhaps slower than 1 fps.")
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, wxITEM_CHECK);
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interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
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pCoreMenu->AppendSeparator();
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wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start"), wxEmptyString, wxITEM_CHECK);
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wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
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, wxString::FromAscii("Start the game directly instead of booting to pause. It also"
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" automatically loads the Default ISO when Dolphin starts, or the last game you loaded"
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" , if you have not given it an elf file with the --elf command line. This can be"
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" convenient if you are bugtesting with a certain game and want to rebuild"
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" and retry it several times, either with changes to Dolphin or if you are"
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" developing a homebrew game.")
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, wxITEM_CHECK);
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automaticstart->Check(bAutomaticStart);
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pCoreMenu->AppendSeparator();
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#ifdef JIT_OFF_OPTIONS
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jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"), wxEmptyString, wxITEM_CHECK);
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jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
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_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing"),
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wxITEM_CHECK);
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pCoreMenu->AppendSeparator();
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jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"), wxEmptyString, wxITEM_CHECK);
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jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
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_T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
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wxITEM_CHECK);
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jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
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jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T(" &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK);
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jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T(" &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK);
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@ -416,7 +438,14 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
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pSymbolsMenu->Append(IDM_LOADMAPFILE, _T("&Load symbol map"));
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pSymbolsMenu->Append(IDM_SAVEMAPFILE, _T("&Save symbol map"));
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pSymbolsMenu->AppendSeparator();
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pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _T("Save code"));
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pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _T("Save code"),
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wxString::FromAscii("Save the entire disassembled code. This may take a several seconds"
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" and may require between 50 and 100 MB of hard drive space. It will only save code"
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" that are in the first 4 MB of memory, if you are debugging a game that load .rel"
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" files with code to memory you may want to increase that to perhaps 8 MB, you can do"
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" that from SymbolDB::SaveMap().")
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);
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pSymbolsMenu->AppendSeparator();
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pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _T("&Create signature file..."));
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pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _T("&Use signature file..."));
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@ -900,6 +929,51 @@ void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event)
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}
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// =======================================================================================
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// Show Tool Tip for menu items
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// --------------
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void CCodeWindow::DoTip(wxString text)
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{
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// Create a blank tooltip to clear the eventual old one
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static wxTipWindow *tw = NULL;
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if (tw)
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{
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tw->SetTipWindowPtr(NULL);
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tw->Close();
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}
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tw = NULL;
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// Don't make a new one for blank text
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if(text.empty()) return;
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tw = new wxTipWindow(this, text, 175, &tw);
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// Move it to the right
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#ifdef _WIN32
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POINT point;
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GetCursorPos(&point);
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tw->SetPosition(wxPoint(point.x + 25, point.y));
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#endif
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}
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void CCodeWindow::OnStatusBar(wxMenuEvent& event)
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{
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DoTip(pMenuBar->GetHelpString(event.GetId()));
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}
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void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
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{
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DoTip(pMenuBar->GetHelpString(event.GetId()));
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}
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// ===========
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/////////////////////////////////////////////////////////////////////////////////////////////////
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// Show and hide windowses
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// -----------------------
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/////////////////////////////////////////////////////////////////////////////////////////////////
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void CCodeWindow::OnToggleLogWindow(wxCommandEvent& event)
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{
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if (IsLoggingActivated())
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@ -1111,6 +1185,9 @@ void CCodeWindow::OnToggleMemoryWindow(wxCommandEvent& event)
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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void CCodeWindow::OnHostMessage(wxCommandEvent& event)
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{
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@ -1146,6 +1223,18 @@ void CCodeWindow::OnHostMessage(wxCommandEvent& event)
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m_BreakpointWindow->NotifyUpdate();
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}
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break;
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case IDM_UPDATESTATUSBAR:
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//if (main_frame->m_pStatusBar != NULL)
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{
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PanicAlert("");
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//this->GetParent()->m_p
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//this->GetParent()->
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//parent->m_pStatusBar->SetStatusText(wxT("Hi"), 0);
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//m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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//this->GetParent()->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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//main_frame->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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}
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break;
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}
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}
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