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Use EnumFormatter to generate names for EXI devices
This simplifies the code in GameCubePane, and allows us to use the EXIDeviceType enum in error messages.
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@ -95,7 +95,6 @@ protected:
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constexpr explicit EnumFormatter(const array_type names) : m_names(std::move(names)) {}
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private:
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const array_type m_names;
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char format_type = 'u';
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};
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