Unmark a few strings that should not be translated.

Updated Greek, French, Japanese, Portuguese (Brazilian), Russian translations.
Added Turkish translations thanks to nlgzrgn.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6883 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-01-20 03:02:51 +00:00
parent 6de5f6c3d1
commit ff06b4c817
25 changed files with 9003 additions and 3978 deletions

View File

@ -61,6 +61,7 @@ static const wxLanguage langIds[] =
wxLANGUAGE_PORTUGUESE_BRAZILIAN,
wxLANGUAGE_RUSSIAN,
wxLANGUAGE_SPANISH,
wxLANGUAGE_TURKISH,
};
// Strings for Device Selections
@ -301,6 +302,7 @@ void CConfigMain::InitializeGUILists()
arrayStringFor_InterfaceLang.Add(_("Portuguese (Brazilian)"));
arrayStringFor_InterfaceLang.Add(_("Russian"));
arrayStringFor_InterfaceLang.Add(_("Spanish"));
arrayStringFor_InterfaceLang.Add(_("Turkish"));
}
void CConfigMain::InitializeGUIValues()

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@ -1220,8 +1220,8 @@ void CFrame::ConnectWiimote(int wm_idx, bool connect)
if (Core::isRunning() && SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
{
GetUsbPointer()->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
wxString msg(wxString::Format(_("Wiimote %i %s"), wm_idx + 1,
connect ? _("Connected") : _("Disconnected")));
wxString msg(wxString::Format(wxT("Wiimote %i %s"), wm_idx + 1,
connect ? wxT("Connected") : wxT("Disconnected")));
Core::DisplayMessage(msg.ToAscii(), 3000);
}
}

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@ -161,7 +161,7 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
#elif defined _DEBUG
sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D11 (Debug)");
#else
sprintf_s(_PluginInfo->Name, 100, _trans("Dolphin Direct3D11"));
sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D11");
#endif
}

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@ -160,7 +160,7 @@ void GetDllInfo(PLUGIN_INFO* _PluginInfo)
#elif defined _DEBUG
sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9 (Debug)");
#else
sprintf_s(_PluginInfo->Name, 100, _trans("Dolphin Direct3D9"));
sprintf_s(_PluginInfo->Name, 100, "Dolphin Direct3D9");
#endif
}

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@ -243,7 +243,7 @@ void DllConfig(void *_hParent)
// pp shaders
GetShaders(g_Config.backend_info.PPShaders);
VideoConfigDiag *const diag = new VideoConfigDiag((wxWindow*)_hParent, _trans("OpenGL"), "gfx_opengl");
VideoConfigDiag *const diag = new VideoConfigDiag((wxWindow*)_hParent, "OpenGL", "gfx_opengl");
diag->ShowModal();
diag->Destroy();
#endif