mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-30 01:29:42 -06:00
Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -20,208 +20,3 @@
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#include <stdio.h>
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// Not using file mapping, just bog standard fopen and friends. We trust them to be fast
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// enough to not be the bottleneck.
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ChunkFile::ChunkFile(const char *filename, ChunkFileMode _mode)
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{
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mode = _mode;
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data = 0;
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didFail = false;
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f = fopen(filename, mode == MODE_WRITE ? "wb" : "rb");
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if (!f) {
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didFail = true;
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return;
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}
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fseek(f, 0, SEEK_END);
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fsize = ftell(f);
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eof = fsize;
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fseek(f, 0, SEEK_SET);
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stack_ptr = 0;
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}
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ChunkFile::~ChunkFile()
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{
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if (f)
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fclose(f);
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}
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int ChunkFile::ReadInt()
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{
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int x;
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fread(&x, 4, 1, f);
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return x;
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}
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void ChunkFile::WriteInt(int x)
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{
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fwrite(&x, 4, 1, f);
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}
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bool ChunkFile::Do(void *ptr, int size)
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{
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int sz;
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switch (mode) {
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case MODE_READ:
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sz = ReadInt();
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if (sz != size)
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return false;
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fread(ptr, size, 1, f);
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//fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
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break;
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case MODE_WRITE:
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WriteInt(size);
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fwrite(ptr, size, 1, f);
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//fseek(f, ((size + 3) & ~3) - size, SEEK_CUR);
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break;
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case MODE_VERIFY:
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sz = ReadInt();
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if (sz != size)
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return false;
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//fseek(f, (size + 3) & ~3, SEEK_CUR);
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fseek(f, size, SEEK_CUR);
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break;
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}
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return true;
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}
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// Do variable size array (probably heap-allocated)
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bool ChunkFile::DoArray(void *ptr, int size, int arrSize) {
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int sz;
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if(ptr == NULL)
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return false;
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switch (mode) {
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case MODE_READ:
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sz = ReadInt();
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if (sz != size)
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return false;
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sz = ReadInt();
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if (sz != arrSize)
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return false;
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fread(ptr, size, arrSize, f);
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//fseek(f, (((arrSize * size) + 3) & ~3) - (arrSize * size),
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// SEEK_CUR);
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break;
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case MODE_WRITE:
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WriteInt(size);
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WriteInt(arrSize);
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fwrite(ptr, size, arrSize, f);
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//fseek(f, (((arrSize * size) + 3) & ~3) - (arrSize * size),
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// SEEK_CUR);
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break;
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case MODE_VERIFY:
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sz = ReadInt();
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if (sz != size)
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return false;
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sz = ReadInt();
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if (sz != arrSize)
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return false;
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//for(int i = 0; i < arrSize; i++)
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//fseek(f, (size + 3) & ~3, SEEK_CUR);
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fseek(f, arrSize * size, SEEK_CUR);
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break;
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}
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return true;
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}
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//let's get into the business
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bool ChunkFile::Descend(const char *cid)
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{
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return true;
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unsigned int id = *reinterpret_cast<const unsigned int*>(cid);
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if (mode == MODE_READ)
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{
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bool found = false;
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int startPos = ftell(f);
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ChunkInfo temp = stack[stack_ptr];
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//save information to restore after the next Ascend
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stack[stack_ptr].parentStartLocation = startPos;
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stack[stack_ptr].parentEOF = eof;
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unsigned int firstID = 0;
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//let's search through children..
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while (ftell(f) < eof)
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{
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stack[stack_ptr].ID = ReadInt();
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if (firstID == 0)
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firstID = stack[stack_ptr].ID|1;
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stack[stack_ptr].length = ReadInt();
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stack[stack_ptr].startLocation = ftell(f);
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if (stack[stack_ptr].ID == id)
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{
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found = true;
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break;
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}
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else
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{
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fseek(f, stack[stack_ptr].length, SEEK_CUR); //try next block
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}
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}
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//if we found nothing, return false so the caller can skip this
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if (!found)
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{
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stack[stack_ptr] = temp;
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fseek(f, stack[stack_ptr].parentStartLocation, SEEK_SET);
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return false;
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}
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//descend into it
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//pos was set inside the loop above
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eof = stack[stack_ptr].startLocation + stack[stack_ptr].length;
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stack_ptr++;
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return true;
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}
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else
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{
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//write a chunk id, and prepare for filling in length later
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WriteInt(id);
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WriteInt(0); //will be filled in by Ascend
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stack[stack_ptr].startLocation = ftell(f);
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stack_ptr++;
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return true;
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}
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}
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//let's ascend out
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void ChunkFile::Ascend()
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{
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return;
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if (mode == MODE_READ)
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{
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//ascend, and restore information
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stack_ptr--;
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fseek(f, stack[stack_ptr].parentStartLocation, SEEK_SET);
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eof = stack[stack_ptr].parentEOF;
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}
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else
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{
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stack_ptr--;
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//now fill in the written length automatically
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int posNow = ftell(f);
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fseek(f, stack[stack_ptr].startLocation - 4, SEEK_SET);
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WriteInt(posNow - stack[stack_ptr].startLocation);
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fseek(f, posNow, SEEK_SET);
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}
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}
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int ChunkFile::GetCurrentChunkSize()
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{
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if (stack_ptr)
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return stack[stack_ptr - 1].length;
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else
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return 0;
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}
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@ -15,103 +15,67 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _CHUNKFILE_H
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#define _CHUNKFILE_H
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#ifndef _POINTERWRAP_H
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#define _POINTERWRAP_H
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// Class to read/write/verify hierarchical binary file formats.
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// Grabbed from one of my older projects and modified heavily.
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// Works more like a RIFF file than a Google Protocol Buffer, for example.
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#include <stdio.h>
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#include <map>
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#include <vector>
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//TO REMEMBER WHEN USING:
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#include "Common.h"
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//EITHER a chunk contains ONLY data
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//OR it contains ONLY other chunks
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//otherwise the scheme breaks...
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class ChunkFile
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class PointerWrap
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{
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public:
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enum ChunkFileMode
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enum Mode // also defined in pluginspecs.h. Didn't want to couple them.
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{
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MODE_READ,
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MODE_WRITE,
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MODE_VERIFY,
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};
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private:
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struct ChunkInfo
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{
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int startLocation;
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int parentStartLocation;
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int parentEOF;
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unsigned int ID;
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int length;
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MODE_READ = 1,
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MODE_WRITE = 2,
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MODE_MEASURE = 3,
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};
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ChunkInfo stack[8];
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int stack_ptr;
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char *data;
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int fsize;
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int eof;
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ChunkFileMode mode;
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FILE *f;
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bool didFail;
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// Used for internal bookkeeping only.
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int ReadInt();
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void WriteInt(int x);
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u8 **ptr;
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Mode mode;
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public:
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PointerWrap(u8 **ptr_, Mode mode_) : ptr(ptr_), mode(mode_) {}
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PointerWrap(unsigned char **ptr_, int mode_) : ptr((u8**)ptr_), mode((Mode)mode_) {}
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ChunkFile(const char *filename, ChunkFileMode mode);
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~ChunkFile();
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void SetMode(Mode mode_) {mode = mode_;}
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Mode GetMode() const {return mode;}
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u8 **GetPPtr() {return ptr;}
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// Only pass 4-character IDs.
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bool Descend(const char *id);
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void Ascend();
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//void Do(int &i);
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//bool Do(std::string &s);
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bool Do(void *ptr, int size);
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bool DoArray(void *ptr, int size, int arrSize);
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// Future
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// bool DoCompressed(void *ptr, int size)
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void DoVoid(void *data, int size)
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{
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switch (mode)
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{
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case MODE_READ: memcpy(data, *ptr, size); break;
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case MODE_WRITE: memcpy(*ptr, data, size); break;
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case MODE_MEASURE: break; // MODE_MEASURE - don't need to do anything
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default: break; // throw an error?
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}
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(*ptr) += size;
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}
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// Store maps to file. Very useful.
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template<class T>
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bool Do(std::map<unsigned int, T> &x) {
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return false;
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void Do(std::map<unsigned int, T> &x) {
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}
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// Store vectors.
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template<class T>
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bool Do(std::vector<T> &x) {
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template<class T>
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void Do(std::vector<T> &x) {
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}
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// Disable size checks to save size for variable size array storing
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template<class T>
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bool DoArray(T *x, int arrSize) {
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return DoArray((void *)x, sizeof(T), arrSize);
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}
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template<class T>
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void DoArray(T *x, int count) {
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DoVoid((void *)x, sizeof(T) * count);
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}
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template<class T>
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bool Do(T &x) {
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template<class T>
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void Do(T &x) {
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DoVoid((void *)&x, sizeof(x));
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}
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int GetCurrentChunkSize();
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}
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};
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@ -118,7 +118,7 @@ void* DynamicLibrary::Get(const char* funcname) const
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retval = GetProcAddress(library, funcname);
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//if (!retval)
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//{
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//PanicAlert("Did not find function %s in library %s.", funcname, library_file.c_str());
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// PanicAlert("Did not find function %s in library %s.", funcname, library_file.c_str());
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//}
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#else
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retval = dlsym(library, funcname);
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