Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-08-30 12:11:25 +00:00
parent 838f37112e
commit ff0a613427
68 changed files with 421 additions and 1018 deletions

View File

@ -15,103 +15,67 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _CHUNKFILE_H
#define _CHUNKFILE_H
#ifndef _POINTERWRAP_H
#define _POINTERWRAP_H
// Class to read/write/verify hierarchical binary file formats.
// Grabbed from one of my older projects and modified heavily.
// Works more like a RIFF file than a Google Protocol Buffer, for example.
#include <stdio.h>
#include <map>
#include <vector>
//TO REMEMBER WHEN USING:
#include "Common.h"
//EITHER a chunk contains ONLY data
//OR it contains ONLY other chunks
//otherwise the scheme breaks...
class ChunkFile
class PointerWrap
{
public:
enum ChunkFileMode
enum Mode // also defined in pluginspecs.h. Didn't want to couple them.
{
MODE_READ,
MODE_WRITE,
MODE_VERIFY,
};
private:
struct ChunkInfo
{
int startLocation;
int parentStartLocation;
int parentEOF;
unsigned int ID;
int length;
MODE_READ = 1,
MODE_WRITE = 2,
MODE_MEASURE = 3,
};
ChunkInfo stack[8];
int stack_ptr;
char *data;
int fsize;
int eof;
ChunkFileMode mode;
FILE *f;
bool didFail;
// Used for internal bookkeeping only.
int ReadInt();
void WriteInt(int x);
u8 **ptr;
Mode mode;
public:
PointerWrap(u8 **ptr_, Mode mode_) : ptr(ptr_), mode(mode_) {}
PointerWrap(unsigned char **ptr_, int mode_) : ptr((u8**)ptr_), mode((Mode)mode_) {}
ChunkFile(const char *filename, ChunkFileMode mode);
~ChunkFile();
void SetMode(Mode mode_) {mode = mode_;}
Mode GetMode() const {return mode;}
u8 **GetPPtr() {return ptr;}
// Only pass 4-character IDs.
bool Descend(const char *id);
void Ascend();
//void Do(int &i);
//bool Do(std::string &s);
bool Do(void *ptr, int size);
bool DoArray(void *ptr, int size, int arrSize);
// Future
// bool DoCompressed(void *ptr, int size)
void DoVoid(void *data, int size)
{
switch (mode)
{
case MODE_READ: memcpy(data, *ptr, size); break;
case MODE_WRITE: memcpy(*ptr, data, size); break;
case MODE_MEASURE: break; // MODE_MEASURE - don't need to do anything
default: break; // throw an error?
}
(*ptr) += size;
}
// Store maps to file. Very useful.
template<class T>
bool Do(std::map<unsigned int, T> &x) {
return false;
void Do(std::map<unsigned int, T> &x) {
}
// Store vectors.
template<class T>
bool Do(std::vector<T> &x) {
template<class T>
void Do(std::vector<T> &x) {
}
// Disable size checks to save size for variable size array storing
template<class T>
bool DoArray(T *x, int arrSize) {
return DoArray((void *)x, sizeof(T), arrSize);
}
template<class T>
void DoArray(T *x, int count) {
DoVoid((void *)x, sizeof(T) * count);
}
template<class T>
bool Do(T &x) {
template<class T>
void Do(T &x) {
DoVoid((void *)&x, sizeof(x));
}
int GetCurrentChunkSize();
}
};