mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
a NEED DEBUG version of openal sound system, nakee, try to FIX it! :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3409 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -86,7 +86,10 @@ void OpenALStream::Stop()
|
||||
|
||||
void OpenALStream::Update()
|
||||
{
|
||||
soundSyncEvent.Set();
|
||||
//if (m_mixer->GetDataSize()) //here need debug
|
||||
{
|
||||
soundSyncEvent.Set();
|
||||
}
|
||||
}
|
||||
|
||||
THREAD_RETURN OpenALStream::ThreadFunc(void* args)
|
||||
@ -120,28 +123,37 @@ void OpenALStream::SoundLoop()
|
||||
|
||||
while (!threadData)
|
||||
{
|
||||
ALint iBuffersProcessed = 0;
|
||||
alGetSourcei(uiSource, AL_BUFFERS_PROCESSED, &iBuffersProcessed);
|
||||
soundCriticalSection.Enter();
|
||||
int numBytesToRender = 32768; //ya, this is a hack, we need real data count
|
||||
int numBytesRender = m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
|
||||
soundCriticalSection.Leave();
|
||||
|
||||
if (iBuffersProcessed)
|
||||
//if (numBytesRender) //here need debug
|
||||
{
|
||||
// Remove the Buffer from the Queue. (uiBuffer contains the Buffer ID for the unqueued Buffer)
|
||||
ALuint uiTempBuffer = 0;
|
||||
alSourceUnqueueBuffers(uiSource, 1, &uiTempBuffer);
|
||||
ALint iBuffersProcessed = 0;
|
||||
alGetSourcei(uiSource, AL_BUFFERS_PROCESSED, &iBuffersProcessed);
|
||||
|
||||
soundCriticalSection.Enter();
|
||||
int numBytesToRender = 32768; //ya, this is a hack, we need real data count
|
||||
m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
|
||||
soundCriticalSection.Leave();
|
||||
|
||||
unsigned long ulBytesWritten = 0;
|
||||
//if (ulBytesWritten)
|
||||
if (iBuffersProcessed)
|
||||
{
|
||||
//alBufferData(uiTempBuffer, ulFormat, pDecodeBuffer, ulBytesWritten, ulFrequency);
|
||||
alBufferData(uiTempBuffer, AL_FORMAT_STEREO16, realtimeBuffer, numBytesToRender, ulFrequency);
|
||||
// Remove the Buffer from the Queue. (uiBuffer contains the Buffer ID for the unqueued Buffer)
|
||||
ALuint uiTempBuffer = 0;
|
||||
alSourceUnqueueBuffers(uiSource, 1, &uiTempBuffer);
|
||||
/*
|
||||
soundCriticalSection.Enter();
|
||||
int numBytesToRender = 32768; //ya, this is a hack, we need real data count
|
||||
m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
|
||||
soundCriticalSection.Leave();
|
||||
|
||||
unsigned long ulBytesWritten = 0;
|
||||
*/
|
||||
//if (numBytesRender)
|
||||
{
|
||||
alBufferData(uiTempBuffer, AL_FORMAT_STEREO16, realtimeBuffer, numBytesToRender, ulFrequency);
|
||||
}
|
||||
alSourceQueueBuffers(uiSource, 1, &uiTempBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
if (!threadData)
|
||||
soundSyncEvent.Wait();
|
||||
}
|
||||
|
Reference in New Issue
Block a user