normalize common filenames in VideoBackends/OGL

This commit is contained in:
Shawn Hoffman
2020-09-15 05:00:24 -07:00
parent 3193f3d5c4
commit ff4f67492b
19 changed files with 64 additions and 64 deletions

View File

@ -16,31 +16,31 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
<ClCompile Include="OGLBoundingBox.cpp" />
<ClCompile Include="OGLMain.cpp" />
<ClCompile Include="OGLNativeVertexFormat.cpp" />
<ClCompile Include="OGLPerfQuery.cpp" />
<ClCompile Include="OGLPipeline.cpp" />
<ClCompile Include="OGLRender.cpp" />
<ClCompile Include="OGLShader.cpp" />
<ClCompile Include="OGLStreamBuffer.cpp" />
<ClCompile Include="OGLTexture.cpp" />
<ClCompile Include="BoundingBox.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="NativeVertexFormat.cpp" />
<ClCompile Include="PerfQuery.cpp" />
<ClCompile Include="OGLVertexManager.cpp" />
<ClCompile Include="ProgramShaderCache.cpp" />
<ClCompile Include="Render.cpp" />
<ClCompile Include="SamplerCache.cpp" />
<ClCompile Include="StreamBuffer.cpp" />
<ClCompile Include="VertexManager.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="OGLPipeline.h" />
<ClInclude Include="OGLShader.h" />
<ClInclude Include="OGLTexture.h" />
<ClInclude Include="BoundingBox.h" />
<ClInclude Include="GPUTimer.h" />
<ClInclude Include="PerfQuery.h" />
<ClInclude Include="OGLBoundingBox.h" />
<ClInclude Include="OGLPerfQuery.h" />
<ClInclude Include="OGLPipeline.h" />
<ClInclude Include="OGLRender.h" />
<ClInclude Include="OGLShader.h" />
<ClInclude Include="OGLStreamBuffer.h" />
<ClInclude Include="OGLTexture.h" />
<ClInclude Include="OGLVertexManager.h" />
<ClInclude Include="ProgramShaderCache.h" />
<ClInclude Include="Render.h" />
<ClInclude Include="SamplerCache.h" />
<ClInclude Include="StreamBuffer.h" />
<ClInclude Include="VertexManager.h" />
<ClInclude Include="VideoBackend.h" />
</ItemGroup>
<ItemGroup>