New GCPad/Wiimote: Hopefully fixed lock up issues with DirectInput devices. Wiimote tilt should work with keyboard keys/gamepad buttons now as well as IR Forward/Backward(which was added). Made input detection buttons display "[ waiting ]" while waiting for input. minor fixes/cleanups.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5651 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-06-12 02:08:01 +00:00
parent d937b73d9c
commit ff5081942a
9 changed files with 121 additions and 70 deletions

View File

@ -256,7 +256,7 @@ ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : Control
ControllerEmu::Triggers::Triggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TRIGGERS )
{
settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) );
settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) );
}
ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE )
@ -272,8 +272,11 @@ ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GR
settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) );
}
ControllerEmu::Tilt::Tilt( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TILT )
ControllerEmu::Tilt::Tilt( const char* const _name )
: ControlGroup( _name, GROUP_TYPE_TILT )
{
memset(m_tilt, 0, sizeof(m_tilt));
//for ( unsigned int i = 0; i < 4; ++i )
//controls.push_back( new Input( named_directions[i] ) );
controls.push_back( new Input( "Forward" ) );
@ -289,12 +292,13 @@ ControllerEmu::Tilt::Tilt( const char* const _name ) : ControlGroup( _name, GROU
ControllerEmu::Cursor::Cursor( const char* const _name, const SWiimoteInitialize* const _wiimote_initialize )
: ControlGroup( _name, GROUP_TYPE_CURSOR )
//, z(0)
, wiimote_initialize(_wiimote_initialize)
, m_z(0)
{
for ( unsigned int i = 0; i < 4; ++i )
controls.push_back( new Input( named_directions[i] ) );
controls.push_back( new Input( "Forward" ) );
controls.push_back( new Input( "Backward" ) );
controls.push_back( new Input( "Hide" ) );
settings.push_back( new Setting("Center", 0.5f ) );