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Qt/GameConfigWidget: Complete overhaul
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@ -18,12 +18,10 @@ class GameFile;
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class QCheckBox;
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class QComboBox;
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class QGroupBox;
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class QLineEdit;
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class QPushButton;
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class QSlider;
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class QSpinBox;
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class QVBoxLayout;
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class QTabWidget;
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class GameConfigWidget : public QWidget
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{
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@ -34,38 +32,40 @@ public:
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private:
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void CreateWidgets();
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void ConnectWidgets();
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void LoadSettings();
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void SaveSettings();
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void EditUserConfig();
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void ViewDefaultConfig();
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void LoadCheckBox(QCheckBox* checkbox, const std::string& section, const std::string& key);
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void SaveCheckBox(QCheckBox* checkbox, const std::string& section, const std::string& key);
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void LoadCheckBox(QCheckBox* checkbox, const std::string& section, const std::string& key);
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QPushButton* m_refresh_config;
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QPushButton* m_edit_user_config;
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QPushButton* m_view_default_config;
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QString m_gameini_sys_path;
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QString m_gameini_local_path;
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QTabWidget* m_default_tab;
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QTabWidget* m_local_tab;
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// Core
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QCheckBox* m_enable_dual_core;
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QCheckBox* m_enable_mmu;
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QCheckBox* m_enable_fprf;
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QCheckBox* m_sync_gpu;
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QCheckBox* m_enable_fast_disc;
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QCheckBox* m_use_dsp_hle;
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QComboBox* m_deterministic_dual_core;
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// Stereoscopy
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QSlider* m_depth_slider;
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QSpinBox* m_convergence_spin;
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QCheckBox* m_use_monoscopic_shadows;
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QString m_gameini_local_path;
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QPushButton* m_refresh_config;
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IniFile m_gameini_local;
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IniFile m_gameini_default;
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QComboBox* m_deterministic_dual_core;
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QSlider* m_depth_slider;
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QSpinBox* m_convergence_spin;
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const UICommon::GameFile& m_game;
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std::string m_game_id;
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IniFile m_gameini_local;
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IniFile m_gameini_default;
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};
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