Trying to fix mixer problem when AIsrc is @48kHz, should fix games like All Star Baseball 2004/

XGRA Extreme-G Racing Association/Conduit 2... Enabled 48kHz output for LLE (before it was just 32kHz). I hope it works, if there are serious problems, it will be reverted.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7511 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Marko Pusljar
2011-05-05 14:53:00 +00:00
parent 3d7a2b92d4
commit ff63ef20c2
3 changed files with 9 additions and 7 deletions

View File

@ -22,6 +22,7 @@
#include "UCode_AX_ADPCM.h"
#include "UCode_AX.h"
#include "Mixer.h"
#include "../../AudioInterface.h"
// MRAM -> ARAM for GC
inline bool ReadPB(u32 addr, AXPB &PB)
@ -104,7 +105,7 @@ inline void MixAddVoice(ParamBlockType &pb,
if (pb.running)
{
const u32 ratio = (u32)(((pb.src.ratio_hi << 16) + pb.src.ratio_lo)
* /*ratioFactor:*/(32000.0f / (float)soundStream->GetMixer()->GetSampleRate()));
* /*ratioFactor:*/((float)AudioInterface::GetAIDSampleRate() / (float)soundStream->GetMixer()->GetSampleRate()));
u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;

View File

@ -157,7 +157,7 @@ u16 DSPLLE::DSP_WriteControlRegister(u16 _uFlag)
{
unsigned int AISampleRate, DACSampleRate;
AudioInterface::Callback_GetSampleRate(AISampleRate, DACSampleRate);
soundStream = AudioCommon::InitSoundStream(new CMixer(AISampleRate, DACSampleRate), m_hWnd);
soundStream = AudioCommon::InitSoundStream(new CMixer(AISampleRate, DACSampleRate, ac_Config.iFrequency), m_hWnd);
if(!soundStream) PanicAlert("Error starting up sound stream");
// Mixer is initialized
m_InitMixer = true;