Remove the dependency on rectangle textures in the software rasterizer. Also make it the be used by default in the software renderer like it was before.

This commit is contained in:
Ryan Houdek
2013-01-19 00:51:00 -06:00
parent c4bd6329c0
commit ff9ba67773
2 changed files with 28 additions and 42 deletions

View File

@ -51,7 +51,7 @@ void SWVideoConfig::Load(const char* ini_file)
iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, false);
iniFile.Get("Rendering", "HwRasterizer", &bHwRasterizer, true);
iniFile.Get("Rendering", "HwRasterizer", &bHwRasterizer, false);
iniFile.Get("Info", "ShowStats", &bShowStats, false);