mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
Merge pull request #3032 from waddlesplash/dolphin-qt
Lots more minor DolphinQt stuffs.
This commit is contained in:
commit
ffb9722f2d
2
Externals/Qt
vendored
2
Externals/Qt
vendored
@ -1 +1 @@
|
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Subproject commit e800367547f23b981d1de8e6c13c1d6a88d56746
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Subproject commit 9dca8d6c716ad304d9382116ee29b5e2e4cde8d8
|
@ -13,7 +13,7 @@ namespace Ui
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class DAboutDialog;
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}
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class DAboutDialog : public QDialog
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class DAboutDialog final : public QDialog
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{
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Q_OBJECT
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|
@ -47,6 +47,7 @@
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<FixedBaseAddress>true</FixedBaseAddress>
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<AdditionalLibraryDirectories>$(ExternalsDir)OpenAL\$(PlatformName);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;vfw32.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SubSystem Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Windows</SubSystem>
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</Link>
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<ClCompile>
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<AdditionalIncludeDirectories>$(ProjectDir)\VideoInterface;$(ProjectDir)\GameList;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -171,6 +172,7 @@
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<ClInclude Include="GameList\GameGrid.h" />
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<ClInclude Include="GameList\GameTracker.h" />
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<ClInclude Include="GameList\GameTree.h" />
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<ClInclude Include="Host.h" />
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<ClInclude Include="Utils\Resources.h" />
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<ClInclude Include="Utils\Utils.h" />
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<ClInclude Include="VideoInterface\RenderWidget.h" />
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@ -83,6 +83,7 @@
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Host.h" />
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<ClInclude Include="Utils\Resources.h">
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<Filter>Utils</Filter>
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</ClInclude>
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@ -16,7 +16,7 @@ namespace Ui
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class DGameGrid;
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}
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class DGameGrid : public QListWidget, public AbstractGameList
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class DGameGrid final : public QListWidget, public AbstractGameList
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{
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Q_OBJECT
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|
@ -38,7 +38,7 @@ public:
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void RemoveGames(QList<GameFile*> items);
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};
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class DGameTracker : public QStackedWidget
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class DGameTracker final : public QStackedWidget
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{
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Q_OBJECT
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@ -16,7 +16,7 @@ namespace Ui
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class DGameTree;
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}
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class DGameTree : public QTreeWidget, public AbstractGameList
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class DGameTree final : public QTreeWidget, public AbstractGameList
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{
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Q_OBJECT
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@ -10,8 +10,15 @@
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#include "Common/MsgHandler.h"
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#include "Core/Host.h"
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#include "DolphinQt/Host.h"
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#include "DolphinQt/MainWindow.h"
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HostTitleEvent::HostTitleEvent(const std::string& title)
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: QEvent((QEvent::Type)HostEvent::TitleEvent),
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m_title(title)
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{
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}
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void Host_Message(int id)
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{
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// TODO
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@ -24,7 +31,7 @@ void Host_UpdateMainFrame()
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void Host_UpdateTitle(const std::string& title)
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{
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// TODO
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qApp->postEvent(g_main_window, new HostTitleEvent(title));
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}
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void* Host_GetRenderHandle()
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|
19
Source/Core/DolphinQt/Host.h
Normal file
19
Source/Core/DolphinQt/Host.h
Normal file
@ -0,0 +1,19 @@
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// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <QEvent>
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#include <string>
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enum HostEvent {
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TitleEvent = QEvent::User + 1,
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};
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class HostTitleEvent final : public QEvent
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{
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public:
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HostTitleEvent(const std::string& title);
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const std::string m_title;
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};
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@ -60,6 +60,7 @@ int main(int argc, char* argv[])
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int retcode = app.exec();
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delete g_main_window;
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Core::Shutdown();
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UICommon::Shutdown();
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return retcode;
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}
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@ -4,6 +4,7 @@
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#include <memory>
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#include <QActionGroup>
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#include <QCloseEvent>
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#include <QDesktopServices>
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#include <QFileDialog>
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#include <QMessageBox>
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@ -16,6 +17,7 @@
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#include "Core/HW/ProcessorInterface.h"
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#include "DolphinQt/AboutDialog.h"
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#include "DolphinQt/Host.h"
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#include "DolphinQt/MainWindow.h"
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#include "DolphinQt/SystemInfo.h"
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#include "DolphinQt/Utils/Resources.h"
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@ -62,7 +64,9 @@ DMainWindow::DMainWindow(QWidget* parent_widget)
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StartGame(filename);
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});
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connect(m_ui->actionBrowse, &QAction::triggered, this, &DMainWindow::OnBrowse);
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connect(m_ui->actionExit, &QAction::triggered, this, &DMainWindow::OnExit);
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connect(m_ui->actionExit, &QAction::triggered, this, [&]() {
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close();
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});
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connect(m_ui->actionListView, &QAction::triggered, this, &DMainWindow::OnGameListStyleChanged);
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connect(m_ui->actionTreeView, &QAction::triggered, this, &DMainWindow::OnGameListStyleChanged);
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@ -70,19 +74,20 @@ DMainWindow::DMainWindow(QWidget* parent_widget)
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connect(m_ui->actionIconView, &QAction::triggered, this, &DMainWindow::OnGameListStyleChanged);
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connect(m_ui->actionPlay, &QAction::triggered, this, &DMainWindow::OnPlay);
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connect(m_ui->actionPlay_mnu, &QAction::triggered, this, &DMainWindow::OnPlay);
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connect(m_game_tracker, &DGameTracker::StartGame, this, &DMainWindow::OnPlay);
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connect(m_ui->actionStop, &QAction::triggered, this, &DMainWindow::OnStop);
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connect(m_ui->actionStop_mnu, &QAction::triggered, this, &DMainWindow::OnStop);
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connect(m_ui->actionReset, &QAction::triggered, this, &DMainWindow::OnReset);
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connect(m_ui->actionScreenshot, &QAction::triggered, this, []() {
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Core::SaveScreenShot();
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});
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connect(m_ui->actionWebsite, &QAction::triggered, this, [&]() {
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connect(m_ui->actionWebsite, &QAction::triggered, this, []() {
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QDesktopServices::openUrl(QUrl(SL("https://dolphin-emu.org/")));
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});
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connect(m_ui->actionOnlineDocs, &QAction::triggered, this, [&]() {
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connect(m_ui->actionOnlineDocs, &QAction::triggered, this, []() {
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QDesktopServices::openUrl(QUrl(SL("https://dolphin-emu.org/docs/guides/")));
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});
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connect(m_ui->actionGitHub, &QAction::triggered, this, [&]() {
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connect(m_ui->actionGitHub, &QAction::triggered, this, []() {
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QDesktopServices::openUrl(QUrl(SL("https://github.com/dolphin-emu/dolphin")));
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});
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connect(m_ui->actionSystemInfo, &QAction::triggered, this, [&]() {
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@ -110,9 +115,23 @@ DMainWindow::~DMainWindow()
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{
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}
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bool DMainWindow::event(QEvent* e)
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{
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if (e->type() == HostEvent::TitleEvent)
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{
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HostTitleEvent* htev = (HostTitleEvent*)e;
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m_ui->statusbar->showMessage(QString::fromStdString(htev->m_title), 1500);
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return true;
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}
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return QMainWindow::event(e);
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}
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void DMainWindow::closeEvent(QCloseEvent* ce)
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{
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Stop();
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if (!OnStop())
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ce->ignore();
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else
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QMainWindow::closeEvent(ce);
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}
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// Emulation
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@ -181,7 +200,7 @@ QString DMainWindow::RequestBootFilename()
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{
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// If a game is already selected, just return the filename
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if (m_game_tracker->SelectedGame() != nullptr)
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return m_game_tracker->SelectedGame()->GetFileName();
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return m_game_tracker->SelectedGame()->GetFileName();
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return ShowFileDialog();
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}
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@ -196,8 +215,7 @@ QString DMainWindow::ShowFileDialog()
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QString DMainWindow::ShowFolderDialog()
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{
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return QFileDialog::getExistingDirectory(this, tr("Browse for a directory to add"),
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QDir::homePath(),
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QFileDialog::ShowDirsOnly);
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QDir::homePath(), QFileDialog::ShowDirsOnly);
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}
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void DMainWindow::DoStartPause()
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@ -233,14 +251,6 @@ void DMainWindow::OnBrowse()
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m_game_tracker->ScanForGames();
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}
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void DMainWindow::OnExit()
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{
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close();
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if (Core::GetState() == Core::CORE_UNINITIALIZED || m_isStopping)
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return;
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Stop();
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}
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void DMainWindow::OnPlay()
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{
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if (Core::GetState() != Core::CORE_UNINITIALIZED)
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@ -264,9 +274,17 @@ bool DMainWindow::OnStop()
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// Ask for confirmation in case the user accidentally clicked Stop / Escape
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if (SConfig::GetInstance().bConfirmStop)
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{
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// Pause emulation
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Core::SetState(Core::CORE_PAUSE);
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emit CoreStateChanged(Core::CORE_PAUSE);
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// Pause emulation if it isn't already
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bool wasPaused = false;
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if (Core::GetState() == Core::CORE_PAUSE)
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{
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wasPaused = true;
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}
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else
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{
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Core::SetState(Core::CORE_PAUSE);
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emit CoreStateChanged(Core::CORE_PAUSE);
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}
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QMessageBox::StandardButton ret = QMessageBox::question(m_render_widget.get(), tr("Please confirm..."),
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tr("Do you want to stop the current emulation?"),
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@ -274,7 +292,8 @@ bool DMainWindow::OnStop()
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if (ret == QMessageBox::No)
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{
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DoStartPause();
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if (!wasPaused)
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DoStartPause();
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return false;
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}
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}
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@ -339,13 +358,11 @@ void DMainWindow::OnCoreStateChanged(Core::EState state)
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{
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m_ui->actionPlay->setIcon(Resources::GetIcon(Resources::TOOLBAR_PAUSE));
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m_ui->actionPlay->setText(tr("Pause"));
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m_ui->actionPlay_mnu->setText(tr("Pause"));
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}
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else if (is_paused || is_not_initialized)
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{
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m_ui->actionPlay->setIcon(Resources::GetIcon(Resources::TOOLBAR_PLAY));
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m_ui->actionPlay->setText(tr("Play"));
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m_ui->actionPlay_mnu->setText(tr("Play"));
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}
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m_ui->actionStop->setEnabled(!is_not_initialized);
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@ -359,4 +376,5 @@ void DMainWindow::UpdateIcons()
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{
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// Play/Pause is handled in OnCoreStateChanged().
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m_ui->actionStop->setIcon(Resources::GetIcon(Resources::TOOLBAR_STOP));
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m_ui->actionScreenshot->setIcon(Resources::GetIcon(Resources::TOOLBAR_SCREENSHOT));
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}
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|
@ -18,7 +18,7 @@ namespace Ui
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class DMainWindow;
|
||||
}
|
||||
|
||||
class DMainWindow : public QMainWindow
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class DMainWindow final : public QMainWindow
|
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{
|
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Q_OBJECT
|
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|
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@ -44,7 +44,6 @@ private slots:
|
||||
|
||||
// Main toolbar
|
||||
void OnBrowse();
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void OnExit();
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void OnPlay();
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void OnReset();
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|
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@ -55,7 +54,8 @@ private slots:
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void UpdateIcons();
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|
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private:
|
||||
void closeEvent(QCloseEvent* ce);
|
||||
bool event(QEvent* e) override;
|
||||
void closeEvent(QCloseEvent* ce) override;
|
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std::unique_ptr<Ui::DMainWindow> m_ui;
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DGameTracker* m_game_tracker;
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|
||||
|
@ -19,9 +19,6 @@
|
||||
<height>32</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="toolButtonStyle">
|
||||
<enum>Qt::ToolButtonTextUnderIcon</enum>
|
||||
</property>
|
||||
<property name="unifiedTitleAndToolBarOnMac">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
@ -32,9 +29,12 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>990</width>
|
||||
<height>19</height>
|
||||
<height>21</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="nativeMenuBar">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<widget class="QMenu" name="mnuFile">
|
||||
<property name="title">
|
||||
<string>Fi&le</string>
|
||||
@ -49,9 +49,11 @@
|
||||
<property name="title">
|
||||
<string>E&mulation</string>
|
||||
</property>
|
||||
<addaction name="actionPlay_mnu"/>
|
||||
<addaction name="actionStop_mnu"/>
|
||||
<addaction name="actionPlay"/>
|
||||
<addaction name="actionStop"/>
|
||||
<addaction name="actionReset"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionScreenshot"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="mnuOptions">
|
||||
<property name="title">
|
||||
@ -108,6 +110,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Toolbar</string>
|
||||
</property>
|
||||
<property name="toolButtonStyle">
|
||||
<enum>Qt::ToolButtonTextUnderIcon</enum>
|
||||
</property>
|
||||
<attribute name="toolBarArea">
|
||||
<enum>TopToolBarArea</enum>
|
||||
</attribute>
|
||||
@ -116,6 +121,7 @@
|
||||
</attribute>
|
||||
<addaction name="actionPlay"/>
|
||||
<addaction name="actionStop"/>
|
||||
<addaction name="actionScreenshot"/>
|
||||
</widget>
|
||||
<action name="actionWebsite">
|
||||
<property name="text">
|
||||
@ -160,11 +166,23 @@
|
||||
<property name="text">
|
||||
<string>Play</string>
|
||||
</property>
|
||||
<property name="shortcut">
|
||||
<string>F10</string>
|
||||
</property>
|
||||
<property name="iconVisibleInMenu">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionStop">
|
||||
<property name="text">
|
||||
<string>Stop</string>
|
||||
</property>
|
||||
<property name="shortcut">
|
||||
<string>Esc</string>
|
||||
</property>
|
||||
<property name="iconVisibleInMenu">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionAboutQt">
|
||||
<property name="text">
|
||||
@ -216,27 +234,19 @@
|
||||
<string>Exit</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionPlay_mnu">
|
||||
<property name="text">
|
||||
<string>&Play</string>
|
||||
</property>
|
||||
<property name="shortcut">
|
||||
<string>F10</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionStop_mnu">
|
||||
<property name="text">
|
||||
<string>&Stop</string>
|
||||
</property>
|
||||
<property name="shortcut">
|
||||
<string>Esc</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionReset">
|
||||
<property name="text">
|
||||
<string>&Reset</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionScreenshot">
|
||||
<property name="text">
|
||||
<string>Screenshot</string>
|
||||
</property>
|
||||
<property name="iconVisibleInMenu">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
|
@ -46,7 +46,7 @@ void DSystemInfo::UpdateSystemInfo()
|
||||
|
||||
sysinfo += SL("System\n===========================\n");
|
||||
sysinfo += SL("OS: %1\n").arg(GetOS());
|
||||
sysinfo += SL("CPU: %1, %2 cores\n").arg(QString::fromStdString(cpu_info.Summarize()))
|
||||
sysinfo += SL("CPU: %1, %2 logical processors\n").arg(QString::fromStdString(cpu_info.Summarize()))
|
||||
.arg(QThread::idealThreadCount());
|
||||
|
||||
sysinfo += SL("\nDolphin\n===========================\n");
|
||||
@ -69,12 +69,16 @@ QString DSystemInfo::GetOS() const
|
||||
case QSysInfo::WV_VISTA: ret += SL("Vista"); break;
|
||||
case QSysInfo::WV_WINDOWS7: ret += SL("7"); break;
|
||||
case QSysInfo::WV_WINDOWS8: ret += SL("8"); break;
|
||||
case QSysInfo::WV_WINDOWS8_1: ret += SL("8.1"); break;
|
||||
case QSysInfo::WV_WINDOWS10: ret += SL("10"); break;
|
||||
default: ret += SL("(unknown)"); break;
|
||||
}
|
||||
#elif defined(Q_OS_MAC)
|
||||
ret += SL("Mac OS X ");
|
||||
switch (QSysInfo::MacintoshVersion) {
|
||||
case QSysInfo::MV_10_9: ret += SL("10.9"); break;
|
||||
case QSysInfo::MV_10_10: ret += SL("10.10"); break;
|
||||
case QSysInfo::MV_10_11: ret += SL("10.11"); break;
|
||||
default: ret += SL("(unknown)"); break;
|
||||
}
|
||||
#elif defined(Q_OS_LINUX)
|
||||
|
@ -12,7 +12,7 @@ namespace Ui
|
||||
class DSystemInfo;
|
||||
}
|
||||
|
||||
class DSystemInfo : public QDialog
|
||||
class DSystemInfo final : public QDialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
|
@ -6,7 +6,7 @@
|
||||
|
||||
#include <QWidget>
|
||||
|
||||
class DRenderWidget : public QWidget
|
||||
class DRenderWidget final : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
@ -19,10 +19,7 @@ protected:
|
||||
void mousePressEvent(QMouseEvent*) override {}
|
||||
void paintEvent(QPaintEvent*) override {}
|
||||
|
||||
private slots:
|
||||
private:
|
||||
void closeEvent(QCloseEvent* e) override;
|
||||
|
||||
signals:
|
||||
void Closed();
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user